The nuke ghost ability, if the unit does not have vision of the point then it start moving towards it to get vision of it, i dont want that. I want it to just say that it does not have vision of that point. I have other abilities that work perfect like that but i dont know what controls it. How can i fix the nuke ability to work like that?
The 2 abilities i try to compare look almost identical so i assume the problem is somewhere else...
Nope did not work so i did set a validator on the effect the ability did cast and then it worked just like i wanted it. If i just set Ability - Target Filters to visible the unit will try to run and reveal the area before casting it.
The nuke ghost ability, if the unit does not have vision of the point then it start moving towards it to get vision of it, i dont want that. I want it to just say that it does not have vision of that point. I have other abilities that work perfect like that but i dont know what controls it. How can i fix the nuke ability to work like that?
The 2 abilities i try to compare look almost identical so i assume the problem is somewhere else...
Just to clarify you looking for the part that allows an ability to be used at range?
I believe you might be looking for Effect Range and set it to a minimum range and maximum range.
Just set the Ability - Target Filters to be Visible required.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Nope did not work so i did set a validator on the effect the ability did cast and then it worked just like i wanted it. If i just set Ability - Target Filters to visible the unit will try to run and reveal the area before casting it.
Well a close enough guess anyhow.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg