Hi i have this unit then when you come close to it. it will cast a behavior on you.
Scanner sweap type buff that followes the unit around.
The problem is that the behavior that is castet by to nutral unit is owend by the nutral player so he gets the view around my unit not me?
So how in the data editor do i set the behavior to be owend by the unit it is on and not by the one making it?
Try Behavior - Player - Value since those one skills with that field changed are the Infestor's Neural parasite and Nova's Dominataion skill and those are player specific.
Try setting it to Target also improve your spelling and grammar, I had trouble understanding what you wanted.
Hi thx for the answer.
I tryed playing around with that. And nothing happens. its the same. But if i set it to caster. my "unit" change player so i loss the unit haha :) Not the behavior.
I then tryed to apply the behavior from a trigger when i can choose what player its from. And then it work as i want it to. :(
But i dont want to use a trigger. but all done from the data editor.
So hope someone can help :)
And happy new year to all :)
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Hi i have this unit then when you come close to it. it will cast a behavior on you. Scanner sweap type buff that followes the unit around.
The problem is that the behavior that is castet by to nutral unit is owend by the nutral player so he gets the view around my unit not me? So how in the data editor do i set the behavior to be owend by the unit it is on and not by the one making it?
Try Behavior - Player - Value since those one skills with that field changed are the Infestor's Neural parasite and Nova's Dominataion skill and those are player specific.
Try setting it to Target also improve your spelling and grammar, I had trouble understanding what you wanted.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Hi thx for the answer. I tryed playing around with that. And nothing happens. its the same. But if i set it to caster. my "unit" change player so i loss the unit haha :) Not the behavior.
I then tryed to apply the behavior from a trigger when i can choose what player its from. And then it work as i want it to. :(
But i dont want to use a trigger. but all done from the data editor.
So hope someone can help :) And happy new year to all :)