my friend an I were planning on making an SC 2 map on two different computers. We've done this before with the Warcraft 3 editor, which has some sort of cloud feature (idk what it was called, its been a while) where you could place units, etc. from one project and they could be used from any project on that computer. i can't seem to find anything like that in galaxy. for example, if i made a hero and my friend made a map, how could we put the hero from one project onto the map (in the data) from the other project? is this possible?
there might also be, from within the different windos, an export/import data.. So in the data-editor, there might be an "Export Data" and for the trigger window, their might be an - Export Trigger Library.. For triggers, I know you can use ctrl + c on trigger, and then open up another map and paste it in with ctrl + v.
To do more advanced stuff, and copy specific things, you could modify the MPQs in some third-party tools, or do as TacoManRoy says, and use Mods, that's what they are for. They just seems to work really bad in my opinion :')
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my friend an I were planning on making an SC 2 map on two different computers. We've done this before with the Warcraft 3 editor, which has some sort of cloud feature (idk what it was called, its been a while) where you could place units, etc. from one project and they could be used from any project on that computer. i can't seem to find anything like that in galaxy. for example, if i made a hero and my friend made a map, how could we put the hero from one project onto the map (in the data) from the other project? is this possible?
@Ctrl446: Go
Not sure if there is another way, but if no one else responds (which I'm sure they will) then you can look into using mod files.
Oh, and welcome to SC2Mapster :)
Great to be back and part of the community again!
thanks. oh, and do units ever copy/duplicate identically? it seems their always missing an actor, or some of the models have missing values.
there might also be, from within the different windos, an export/import data.. So in the data-editor, there might be an "Export Data" and for the trigger window, their might be an - Export Trigger Library.. For triggers, I know you can use ctrl + c on trigger, and then open up another map and paste it in with ctrl + v.
To do more advanced stuff, and copy specific things, you could modify the MPQs in some third-party tools, or do as TacoManRoy says, and use Mods, that's what they are for. They just seems to work really bad in my opinion :')