ok so i made an ability from scratch- it is effect-target. the effect is apply behavior. the behavior uses stimpack as a template but instead of buffing movement and attack speed, it gives a 50 hp shield and lasts 10 seconds
the problem
the ability works fine when i manually cast it, but the autocase doesn't work. it has the spinning autocast indicator, but doesn't cast.
the other problem is that i cant get the impact model to work i tied making a new model actor, and that didn't work, so i modified the feedback impact model actor by adding an event. i copied the create at the target of feedback's effect and made a new one that says to create it at the target of my apply behavior effect but it isn't creating.
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ok so i made an ability from scratch- it is effect-target. the effect is apply behavior. the behavior uses stimpack as a template but instead of buffing movement and attack speed, it gives a 50 hp shield and lasts 10 seconds
the problem
the ability works fine when i manually cast it, but the autocase doesn't work. it has the spinning autocast indicator, but doesn't cast.
the other problem is that i cant get the impact model to work i tied making a new model actor, and that didn't work, so i modified the feedback impact model actor by adding an event. i copied the create at the target of feedback's effect and made a new one that says to create it at the target of my apply behavior effect but it isn't creating.