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Created a seperate version and cant seem to get the animation to play at all. Or if not that then how to get rid of the explosion/ripple effects when it slams into the ground.
Thanks in advance
i believe you can achieve this effect by removing the macros from the actor and changing its Baseline Animation Properties to Global Loop stand.
@vailreth: Go
Thank you, will look into it.
Created a seperate version and cant seem to get the animation to play at all. Or if not that then how to get rid of the explosion/ripple effects when it slams into the ground.
Thanks in advance
i believe you can achieve this effect by removing the macros from the actor and changing its Baseline Animation Properties to Global Loop stand.
@vailreth: Go
Thank you, will look into it.