Use a turn sensor setup. Basicly unit is using move/patrol/attack point and speed is 0. Link all this validation to a Validate Unit term under events that fires on a looping timer.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
My unit has flag "turn before moving" on. And i need to play "Walk" animation on unit when it turns. Is it possible via data?
Use a turn sensor setup. Basicly unit is using move/patrol/attack point and speed is 0. Link all this validation to a Validate Unit term under events that fires on a looping timer.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg