I'm getting double units from Larva. For example if I want to get 2 Scourge from Egg I get 4 instead. Something causes this doubling. I have looked all around data editor for answer but I havent found any reason yet.
I have 2 units in "Info - Unit" field. If I delete one of these I still get 2 Scourges. I need a solution that I can spawn 1, 2, 3 or 4 or units. Funkyusername understood the problem but I don't know where I can edit "spawn count".
i would have sworn that the train ability had a counter, but it hasn't (anymore?!). you have to debug your map:
- make a trigger that shows a text on the screen whenever your train ability is finished; Does it finish 2 times at once?
- make a trigger that runs whenever a unit is trained + text, Does it run 2 times at once?
I found the problem! I'm was editing MOD file and I used "Testmap" to test changes I made to mod. Problem does not appear when I manually open my testmap. So this seems to be some kind of editor bug. Seems solved.
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I'm getting double units from Larva. For example if I want to get 2 Scourge from Egg I get 4 instead. Something causes this doubling. I have looked all around data editor for answer but I havent found any reason yet.
Used dependencies: Void (Campaign)
the unittype is added twice addionally to having the spawn number set to 2
Yes, unit type is twice on "Info - Unit" field. Where can I change that "spawn number" from 2 to 1?
@Terhonator: Go
Just remove the unit type from that field.
I'll explain again:
I have 2 units in "Info - Unit" field. If I delete one of these I still get 2 Scourges. I need a solution that I can spawn 1, 2, 3 or 4 or units. Funkyusername understood the problem but I don't know where I can edit "spawn count".
2 * "Info - Unit" field * 2 = 4 Scourges
I need formula like
2 * Info - Unit" field * 1 = 2 Scourges
i would have sworn that the train ability had a counter, but it hasn't (anymore?!). you have to debug your map:
- make a trigger that shows a text on the screen whenever your train ability is finished; Does it finish 2 times at once?
- make a trigger that runs whenever a unit is trained + text, Does it run 2 times at once?
this should bring you on the right track
I found the problem! I'm was editing MOD file and I used "Testmap" to test changes I made to mod. Problem does not appear when I manually open my testmap. So this seems to be some kind of editor bug. Seems solved.