A day or 2 ago I decided to update a few attachment models that my map uses, I changed the "properties:inherited properties" field and then looked at the attachments and noticed that they didn't move with the attachment points anymore.
This persisted regardless of the value of "properties:inherited properties". All of these attachments worked fine at the time of their creation.
Here are pictures of one affected actor and model:
A day or 2 ago I decided to update a few attachment models that my map uses, I changed the "properties:inherited properties" field and then looked at the attachments and noticed that they didn't move with the attachment points anymore.
This persisted regardless of the value of "properties:inherited properties". All of these attachments worked fine at the time of their creation.
Here are pictures of one affected actor and model:
[URL=http://s106.photobucket.com/user/somen00b/media/extra%20tail%20actor_zpsf0gxfpes.png.html][IMG]http://i106.photobucket.com/albums/m247/somen00b/extra%20tail%20actor_zpsf0gxfpes.png[/IMG][/URL]
[URL=http://s106.photobucket.com/user/somen00b/media/extra%20tail%20model_zpsacvlogac.png.html][IMG]http://i106.photobucket.com/albums/m247/somen00b/extra%20tail%20model_zpsacvlogac.png[/IMG][/URL]
edit: remaking the host unit's actor seems to help
How many patches ago did you last update the map?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg