I'm importing models from online that were meant for WC3 and I'm using the 3ds max .m3 Import/Export plugin as well as the .mdx plugin.
However, when I save t, both in import and when I reopen it in 3ds Max, there is nothing but the bones. Could someone tell me what I'm doing wrong?
Check if it's a mesh (though, you probably checked this) or if the objects are frozen for some reason. Can't think of anything else that might prevent you to export it.
Well, select the model (ctrl + a should work) and right click to show the menu and "convert to: editable mesh" (that's for converting anything to a mesh)
And the other one is actually in the plug in.
Though, it'd be awesome if you could just upload the model so I can check it out.
Some of them were meshes and only a few of them were frozen, None of them still work. I think you're the only person who would know this, so ima go to a different forum. Thx a bunch
Check if it's a mesh (though, you probably checked this) or if the objects are frozen for some reason. Can't think of anything else that might prevent you to export it.
I don't know how to do either of those. I'm completely new to 3ds Max
Well, select the model (ctrl + a should work) and right click to show the menu and "convert to: editable mesh" (that's for converting anything to a mesh) And the other one is actually in the plug in. Though, it'd be awesome if you could just upload the model so I can check it out.
EDIT: OR refer to my image!
http://i53.tinypic.com/2uyq1i8.png
Some of them were meshes and only a few of them were frozen, None of them still work. I think you're the only person who would know this, so ima go to a different forum. Thx a bunch