SoulFilcher's Models
RELEASED MODELS AND TEXTURES
"SC1" models. These are models tweaked to look more like they did in SC1 and BW.
Ion Cannon: Made from WoL Data Core structure, no custom textures.
Hydralisk: Made from WoL Hydralisk to look like the SC1 version.
Guardian/Devourer Cocoon made from WoL Broodlord Cocoon.
Ultralisk Cavern made from WoL version.
Battlecruiser / Magistrate Collins portrait.
Overmind portrait.
Supply Depot.
Young Chrysalis.
High Templar.
SCV.
Finished models. These are models released by blizzard that needed to be finished somehow.
Animated Tentacle Monster.
Animated and textured Defiler.
Ship Photon Cannon.
Animated Taldarim Stalker Collection model.
Karax Servitors with team colors, including other fixes and unit portraits.
Hybrid Reaver with team colors.
Purifier Megalith and Rogue AI with team colors.
Tal'darim Tempest with team colors and portrait.
Primal Quillgor with team colors.
ZERG EVOLUTIONS
Green and purple evolutions for Drones and Scourge.
PROTOSS FACTION RESKINS
Nerazim Probe, Warp Prism, Scout, Tempest and Carrier.
Other models. Random stuff from requests or ideas I have.
Dark Shrine and Obelisk bases.
Dead Zerg doodads.
Doodad Pack 1: "the chemistry lab"
Doodad Pack 2: "the bloody living room"
Xel'Naga "Docking Bay" (a Stargate-like structure).
The one and only "Hellbat".
Critter Pack 1 (see file description).
Narud's Hybrid Avatar.
Applelord.
Royal Guard Marine.
Repair Bot.
Dropship variations: Dropship made from the Medivac. Some texture variations for it.
Nuke Silo placement model.
Mothership Core (HotS annoucement version, not the final version).
Metroid unit with some basic animations.
Hellion portrait wearing goggles.
Zergling holo units.
Thanks to PrintIn for his M3 Addon and for his patience with such a noob like me.
WARNING: Older models may cause graphical glitches both inthe editor and in game. In case it happens to you tell me which model is causing the bug and I'll update it to fix the issue.
When the Defiler retexture is finished ??
@Miles07: Go Yes, but I don't have time to work on everything. The Scantipede isn't a priority anymore, which means I will only work on it again if I'm willing and have free time to do it.
@SoulFilcher: Go
HOTS has a lot to offer/re-offer. But I'll say, maybe it'd be nice to have the Scantipede model anyway.
For instance, a mission might require you sneaking a group of Zerg past enemy troops, so they disguise themselves as Critters in order to succeed. But Critters that have the full functionality of their Swarm counterparts? Just an idea.
Since there is a Defiler model in HoTS (untextured, but I'll work on that), the Scantipede model I was working on will be changed into something else, or simply abandoned.
@JacktheArcher: Go I see what you did there ;-)
@GhostNova91: Go In my opinion the other 2 aren't as interesting as the Applelord, may the banana one, but I haven't figured out an easy way to make it, we don't have a peeled banana model in SC2. Right now I'm stuck because I can't reimport the mesh to blender and I don't know how to fix it. I still want to work on the Applelord, add the leaves and the eyes.
Ha ha these are great man. Are you planning on doing the other fruit zerg?
Now you have the applelord and the bananapede
@JacktheArcher: Go I can't take much credit beyond finding them in SC2 files and removing what wasn't needed / repositioning the models. Only the fences needed to be "built" ;-)
@Alnatair: Go I know how that feels. My first reaction to Left 4 Dead was to enjoy the rooms, more than killing endeless waves of zombies XD.
This is awesome, thank you very much.
I credited for the models in my map, you can always use good doodad models in a real-world kind of map eh?
Couches and stuff with Zombies walking 'round.
Damn it you always do great work with making doodads. Keep it up.
@SoulFilcher: Go
It was my childhood. But I don't see Sauron in the old overmind's eye, but it is hilarious :D
I like the Starcraft Ghost magazine
eeeyyy Sauron's eye in the overmind :P
nice done.
@Flinkelinks: Go Have you played SC1? lol
Did you seriously put Sauron's eye on the Overmind?
Oooooh spot on with the Overmind!
@DEFILERRULEZ: Go lol it's mustache, just an abbreviation I read in a Super Mario game XD
No I only used his mustache, the rest comes from the Dominion Officer portrait. I hope he doesn't get too upset for stealing his facial hair...
translation of stache???So u used a modified narud portrait :D
@DEFILERRULEZ: Go Now that I learned how to move things from one model to the other you can expact some changes to HyHy. I'll add the head tentacles for sure, as it is something I wanted when I first thought about this model. I'll see if your idea works, thanks for the suggestion.
The BC portrait was one of my early tests doing that, did you recognize Narud's 'stache?
Idea for hyhy,do the blades and spikes of hydralisk like the long fingers of the hybrid,this could be cool,keep us updated on hyhy XD