• 0

    posted a message on How to make a time bomb

    How to make a time bomb on a map that the model or actor is mine spider and the effect / damage of the nuclear bomb? (a bomb countdown)

    I can not with this one jajaja

    Posted in: General Chat
  • 0

    posted a message on Strike-Craft Iniciations final map

    @Nebuli2: Go

    No thanks for telling me you would have to change the name? Because I Not see no map in this project and almost finished my map

    new Updates 1.2 ==== size + 5MB/s around

    New music ("Explosive") New experimental communication system between units you poke just a friendly unit and see. Interfas (UI) without errors exept grenades Shout when attacking enemy units Allied units are being attacked warn

    Posted in: General Chat
  • 0

    posted a message on Strike-Craft Iniciations final Test un nuevo concepto en el mundo starcraft 2

    @EivindL: Go

    thanks for your very constructive comment right now I'm solving the above, I would like to know where I can find a tutorial to put music on the map.

    translated by google Español-Ingles

    Posted in: Map Feedback
  • 0

    posted a message on Strike-Craft Iniciations final Test un nuevo concepto en el mundo starcraft 2

    @JacktheArcher: Go

    I think I've solved it now

    Comentarios / Sugerencias / Ayuda Bienvenida.

    Posted in: Map Feedback
  • 0

    posted a message on Strike-Craft Iniciations final map

    @Eiviyn: Go

    thanks,solved 06/06/2013

    Posted in: General Chat
  • 0

    posted a message on Strike-Craft Iniciations final Test un nuevo concepto en el mundo starcraft 2

    Good morning I'm new here and I come with a new project: it is an idea inspired by the against unemployment Game (CS) based on the game's AI, in the process appeared mistakes.

    By Brian Arancibia

    http://www.sc2mapster.com/media/images/57/311/Esta_3_00000.jpg

    well what I meant them to watch map is experimental and tell me if it is worth continuing the project of a new concept in AI of Starcraft 2

    future updates

    • Add a time bomb. (As in the counter-strike)
    • Add a time limit for each round of 5/10 minutes.
    • Set behavior to all units, except the player unit, can flee when he having little life.
    • ADD MORE VARIETY OF WEAPONS AND an BETTER MOTOR TPS

    translated   by google

    Enlace ====: http://www.sc2mapster.com/maps/strike-craft-demo/

    Updates 1.2 size 8MB/s around 03/06/2013

    New music ("Explosive") New experimental communication system between units you poke just a friendly unit and see. Interfas (UI) without errors exept grenades Shout when attacking enemy units Allied units are being attacked warn

    Updates 1.3 for 07/06/2013

    • Movement system W, S, A, D improved
    • Free Camera By BrianArancibia
    • Camera: Distance, Height adjusted
    • More Trouble shoot not to be so easy
    • Improved Granada (Animation)
    • New Order added to player unit, Ceasefire (TAB Key)
    • System incorporated place boot pump can also place the pump only press "B" to this

    Updates 1.4

    • permanent corpses
    • Improved UI
    • Improved boot Intelligence
    • Correcting errors almost all previous versions
    • New Music
    • Realistic sounds effect
    • Improved Weapons Effects
    • Improved Camera when player death
    • Time edited Bomb off (13 sec)
    • Yield Map improved + velocity
    • Objectives understandable

    Soon in Version 1.5 With Impressive UI but Experimental Gameplay improvementsBy Brian Arancibia

    By BrianArancibia

    By Brian Arancibia

    Comentarios / Sugerencias / ayuda Bienvenida.

    Posted in: Map Feedback
  • 0

    posted a message on zX Combat progress Thread

    Que buena onda,me gusta tu idea te deseo suerte hermano

    Posted in: General Chat
  • 0

    posted a message on Strike-Craft Iniciations final map

    Good morning I'm new here and I come with a new project: it is an idea inspired by the against unemployment Game (CS) based on the game's AI, in the process appeared mistakes.solved 06/06/2013

    By Brian Arancibia

    well what I meant them to watch map is experimental and tell me if it is worth continuing the project of a new concept in AI of Starcraft 2

    Enlace ====: http://www.sc2mapster.com/maps/strike-craft-demo/

    Comentarios / Sugerencias / ayuda Bienvenida

    Updates 1.2 size 8MB/s around 03/06/2013

    New music ("Explosive") New experimental communication system between units you poke just a friendly unit and see. Interfas (UI) without errors exept grenades Shout when attacking enemy units Allied units are being attacked warn

    Updates 1.3 for 07/06/2013

    • Movement system W, S, A, D improved
    • Camera: Distance, Height adjusted
    • More Trouble shoot not to be so easy
    • Camera rotation aggregate
    • Improved Granada (Animation)
    • New Order added to player unit, Ceasefire (TAB Key)
    • System incorporated place boot pump can also place the pump only press "B" to this

    Updates 1.4

    • permanent corpses
    • Improved UI
    • Improved boot Intelligence
    • Correcting errors almost all previous versions
    • New Music
    • Realistic sounds effect
    • Improved Weapons Effects
    • Improved Camera when player death
    • Time edited Bomb off (13 sec)
    • Yield Map improved + velocity
    • Objectives understandable

    http://www.sc2mapster.com/media/images/57/311/Esta_3_00000.jpg http://www.sc2mapster.com/media/images/57/309/Esta_5_00000.jpg

    Posted in: General Chat
  • 0

    posted a message on [RPG] Visual upgrades on unit with unique 3d models [FPS / TPS Mod]

    Es una increible obra de arte que dedicacion los que hicieron este extraordinario mapa

    Posted in: Project Workplace
  • 0

    posted a message on [Mod] Orion

    @Sanktoras: Go

    Es un increible TPS me encantaria usario en mi proyecto Strake-Craft. pero al descargarlo los disparadores y toda la libreria no tienen nombres todos los archivos sin nombres como puedo solucionarlo?

    Posted in: Trigger Libraries & Scripts
  • 0

    posted a message on Counter-Strike Starcraft

    Hermano yo tengo un proyecto ya empesado no se si lo voy a poder terminar xq no tengo ayuda pero pude asimilar el comportamiento de los boot del counter al SC2 si te interesa el mapa ya lo subi es experimental ;)

    Posted in: Project Workplace
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