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    posted a message on Conquest Assault
    Quote from DarknessStorm: Go

    this is great... but no download link?

    Thanks ! What do you mean by download link ? You can play it online, just find Conquest Assault in the Arcade Games in SC2 :)

    But its only uploaded to EU and NA Servers though.

    Posted in: Map Feedback
  • 0

    posted a message on Conquest Assault

    Published in NA and EU, 6vs6 Assault Game Mode.

    In Conquest Assault: The Crystal Heist, two races, the terran and protoss forces, fight for two ancient khaydarin crystals found in an old Xel'Naga temple in the deep jungle of Bel'Shir. You can choose between 4 different classes, control one hero and play with up to 5 additional teammates. While the terran must steal the artifacts, that are hidden in the protoss base, the protoss defenders must do everything to defend these rare crystals at all costs. Teamplay is vital for success.

    Embed Removed: https://www.youtube.com/v/reKYheX_0FY?fs=1

    Co-op based Objectives

    Players have to coordinate their attacks, and need to work together. Each objective helps the whole team. Once a supply facility is activated it provides health or energy regen for all teammates. Sensor towers provide visibility of enemy positions. There are thousands of different tactics that could lead to success.

    The main objectives:

    Terran:

    • escort the Zeus unit to the base of the protoss. On the way to the base, you must find crane parts to construct two cranes at a bridge. Once built, you can construct the bridge with these cranes. Then you can escort the zeus over it, further to the protoss base. Once you arrive at the main gate, the zeus will destroy it, and you can enter the sanctum to steal two crystals.

    Protoss:

    • prevent the terran forces from stealing the crystals at all costs. You can construct a barricade to stop the zeus, at least, for a few minutes.

    Heroes

    You can choose from 4 different hero classes, each can do certain objectives, like activating towers or constructing structures.

    PowerUps

    There are 3 types of PowerUps in the game. Each lasts 30 seconds

    • Shield: creates a shield that absorbs damage
    • Speed: increases run speed
    • Quad Damage: multiplies base damage by four

    Killstreak Rewards

    Once you get a few kills in a row, rewards will be unlocked. They also last only a few seconds and can only be activated once in the whole team at the same time:

    • Radar: Lets you see the enemy heroes
    • Call Banshee/Call Scout: Calls a ship that aids you in combat
    • Call Battleship/Call Void Ray: Calls an even bigger ship that aids you in combat

    Dynamic day/night cycle

    Creeps behave differently depending on the time of day. Lurkers for example are only active during dawn or noon while mutalisk are likely to swarm the area only during night.

    New Shop System

    All items in conquest assault can be upgraded while being in combat. You only need to have the right amount of money and zerg parts to do so. There are over 50 items in total.

    Mercenary Mode

    Not enough players to have all classes available ? No problem, just activate the "Mercenary Mode". This mode allows players to hire/warp new units, that can easily replace other classes you would need as players. So, if you don´t have any engineer in your team, just call a technician, to do the job.

    Search for "Conquest Assault" in the Arcade Games ! Have fun !

    I created this map three years ago in the World Editor of WarCraft III. However, as SC2 came out I decided to take the idea and realize it in the GE.

    This mod will also be used for my Bachelor Thesis. If anyone wants to participate and rate the game, I´d much appreciate it :)

    The exact questions will be posted here next week. Hope you like the idea, plz ask/post if you have questions, suggestions or critics or anything

    Posted in: Map Feedback
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