im looking for a few people to work on terrain,data/triggers etc.
the map im thinking will be as big as it can be all sorts of terrain and battlepoints and camps
start out as observer in center observer builds ur capital can repack the capital and move observer dies after capital is made i have it set up already with command center choose ur race wanting several races down the line. then you can immediatly start buidling small rush armys,or build farms to add to ur econemy every 1 minute or so which will be linked with citys or capitals you take over and add income so you can sit and farm or go and conquor or ally when you destroy a players capital i want to make it so they force ally you until someone els kills there capital like empires and conquest, later i would like to add heroes, merc shops/bars scattered thru out the map im open to anyones ideals and am willign to put alot of time into this and even make a webpage for it and buy a domain name.
im looking for a few people to work on as a team member doing w.e they woudl lie kto volunteer to do
and would like any miner trigger help things i need done,
when a capital is killed the player is forced allyed like in empire and conquest
capitals and city buildigns taking give income every minute or so along with farms to be made for money at the same timeline
units/differentraces set up
terrain work i would like a detailed terrain mountainous with choke points
Shops with mercs added
are the main stuff would be great if someone had time to show me or help me out with some of these with team viewer so i can learn it alot easyer i have skype chadlambert1
im willing to put alot of time into this and think it would just be fun over all to play.
update: i added the periodic event and modify player propertys but how do i make it go by how many command centers i have say 100 ore for each command center/city two diff buildings. im going to have player capitals and native citys giving seperate income every 60 seconds.
ALSo gotta have the income from farming
EDITED: point me in a good direction to figuring out how to make a command center thats conquored make the player force ally and the building rebuild but not make the human player leave but switch them over but also have each command center generate minerals on a timer for every minute or so?
im planning a map with both player citys to conquor for income but also computer players/natives scattered across the land.
i like the force ally when conquered set up like wahts in empires and conquest any help form anyone woudl be very appreciated!!!!!!
i also need to make it so i can build a farm/w.ebuilding for econemy with the same time limit as the citys income.
ANY ONES HELP WOULD be great :D anyone up to team viewing my computer and teaching me stuff that would be evne cooler if ur bored!
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im looking for a few people to work on terrain,data/triggers etc.
the map im thinking will be as big as it can be all sorts of terrain and battlepoints and camps
start out as observer in center observer builds ur capital can repack the capital and move observer dies after capital is made i have it set up already with command center choose ur race wanting several races down the line. then you can immediatly start buidling small rush armys,or build farms to add to ur econemy every 1 minute or so which will be linked with citys or capitals you take over and add income so you can sit and farm or go and conquor or ally when you destroy a players capital i want to make it so they force ally you until someone els kills there capital like empires and conquest, later i would like to add heroes, merc shops/bars scattered thru out the map im open to anyones ideals and am willign to put alot of time into this and even make a webpage for it and buy a domain name.
im looking for a few people to work on as a team member doing w.e they woudl lie kto volunteer to do
and would like any miner trigger help things i need done,
when a capital is killed the player is forced allyed like in empire and conquest
capitals and city buildigns taking give income every minute or so along with farms to be made for money at the same timeline units/differentraces set up terrain work i would like a detailed terrain mountainous with choke points Shops with mercs added are the main stuff would be great if someone had time to show me or help me out with some of these with team viewer so i can learn it alot easyer i have skype chadlambert1
im willing to put alot of time into this and think it would just be fun over all to play.
0
@hobbidude: Go
thanks alot im looking into it now fast help
update: i added the periodic event and modify player propertys but how do i make it go by how many command centers i have say 100 ore for each command center/city two diff buildings. im going to have player capitals and native citys giving seperate income every 60 seconds. ALSo gotta have the income from farming
0
EDITED: point me in a good direction to figuring out how to make a command center thats conquored make the player force ally and the building rebuild but not make the human player leave but switch them over but also have each command center generate minerals on a timer for every minute or so?
im planning a map with both player citys to conquor for income but also computer players/natives scattered across the land.
i like the force ally when conquered set up like wahts in empires and conquest any help form anyone woudl be very appreciated!!!!!!
i also need to make it so i can build a farm/w.ebuilding for econemy with the same time limit as the citys income. ANY ONES HELP WOULD be great :D anyone up to team viewing my computer and teaching me stuff that would be evne cooler if ur bored!
0
gggg