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    posted a message on Virophage Glitch

    @X21: Go

    still nothing :(

    Posted in: General Chat
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    posted a message on Virophage Glitch

    @zeldarules28: Go

    it only targets enemy or neutral infestable huts and bio domes, the ability, the weapon targets any structure. Everything i did in the data editor is done using triggers on the original. My goal is to use data only. the Virophage spawn with an index while in game there is no real pathing. it attacks using triggers and never uses the colony infestation ability

    Posted in: General Chat
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    posted a message on Virophage Glitch

    @X21: Go

    Any Ideas???

    Posted in: General Chat
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    posted a message on Virophage Glitch

    I need help, I have added the Colony Infestation ability to the Virophage and it never uses it. It will highlight the ability as it were going to use it but nothing happens. It works fine on other units( and looks weird) but the spore cannon and Virophage will not use this ability at all. It works when i replace the colony infestation persistent with the vile stream persistent and order it to attack a hut, but the Virophage will never automatically acquire targets and attack, only when manually right clicked. This is frustrating and i need some help, any suggestions?

    P.S.- Any tips on a custom morph ability to change Virophages to Spore Cannons and back? I need help separating the turrets and attack actors between them.

    Posted in: General Chat
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    posted a message on A Message to all AI Programmers:

    Hi i need help making custom AI for a map. I thought it would be simple but it is harder to do and my current AI cannot fully operate the way I want it. I tried using Mimic AI by Callex but It kept having trigger overflow errors and he couldnt figure it out either so this is my SOS to any one willing to take up the challenge. PM me if you want the map to try to figure out how to get the AI working and owning. :)

    Posted in: Miscellaneous Development
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    posted a message on [Library] Importing Custom Heroes to your maps

    I want to start off saying that I am pretty well rounded in mapping but I don't know much about natives or libraries. In order to import heroes what exactly do you need to do?

    Posted in: Galaxy Scripting
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    posted a message on How do you make abilities that modify terrain

    i need to know how you can use the data editor to make terrain moving abilities

    Posted in: Miscellaneous Development
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    posted a message on What type of computer do you make play SC2 on?

    SC2 System requirements have made me order a new laptop because they are so low on my current one and it takes forever to play/test a map and it freezes more than i can blink in a minute. So i've been wondering what types of computers do you play and make maps on? Desktop or Laptop? Windows or Mac? what are your computer specs like graphics and etc. I have a dell laptop with nothing short of sorry.

    Posted in: General Chat
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    posted a message on Dialog For Noobs

    Hi i r the noob :(, I make a nice battle system but i need a way to keep track of team resources. there are 2 fractions and every player allied to a fraction needs to see how much Minerals and Vespene the fraction has. How can i make a small list at the top left of the screen that shows the minerals and vesepene for each Fraction?

    Posted in: Miscellaneous Development
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    posted a message on How do you guys get motivation ?

    @XYZMuffin: Go

    By making whatever fits your imagination, lol it would be easier if you had a team to work with

    Posted in: General Chat
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    posted a message on College Students Unite!

    Im going to be a college freshman studying computer science. I want to be able to program anything and I love AI! I learned to program cisco routers and all that since freshman year in high school but I enjoy programming ai and making computers do cool stuff :)

    Ps: Im working on a map if anyone wants to help pm me

    Posted in: Off-Topic
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    posted a message on Need Help with scripting/ trigger editor

    @progammer: Go

    thanks I sat up all night trying to figure out why it wouldnt work, i kept trying to use the (unit - unit is created) trigger

    Posted in: Miscellaneous Development
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    posted a message on Need Help with scripting/ trigger editor

    I really need some help with the trigger editor i dont know how to write in galaxy at all but there are no triggers to do what I want for my map. I wanted to do a desert strike concept when every time you build a certain building (Barracks) it would add it to a unit group(Player1Barracks) then after 45 seconds the AI would construct (Barracks)*3 Marines. how can i do this when the game will search for all barracks owned by a certain player and add them to the unit group?

    Posted in: Miscellaneous Development
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    posted a message on Multi Target attacking tower

    For my map that I am making it is like a DotA/Wave Defense Map. I have set three AI towers for each team that fo the same thing. First tower shoots at a single enemy, Second tower has a splash damage attack, ant the Third tower is supposed to attack up to six enemies at once. I cant do this because I dont know how to make the unit or weapon target six individual targets at once. Can I get any advice?

    Posted in: Miscellaneous Development
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