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    posted a message on Upgrade that makes you mine more

    Hey, I need help with fixing a Upgrade that is like in MineralZ, where you upgrade and from that you will get more minerals and gas when mining. So, how do I make this?

    I'm appreciating upload of screenshots or maps. :)

    Explain every step so I also know how to do it myself :)

    Posted in: Triggers
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    posted a message on Music wont play

    @Azizh: Go

    No problem! :)

    Posted in: Triggers
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    posted a message on Music wont play

    Here, I made this map pretty quick just for you to see.

    It isnt complicated and the thing I did was, in the Data Editor, I took one of the sounds that already existed and just renamed it and changed the Sound Asset to my imported song.

    I used a different trigger than you did. Just try this out :)

    Posted in: Triggers
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    posted a message on Music wont play

    Have you made the sound in the Data editor? You will have to do that first.

    Posted in: Triggers
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    posted a message on [Need Help] Income when unit created

    @BasharTeg: Go

    Thank you for the answer.

    But can you take some screenshots of it? Since I am getting stuck here. :S

    Posted in: Triggers
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    posted a message on [Need Help] Income when unit created

    So I want help with a little thing here, First of all I need a leaderboard that got 10 players on, that updates the players incomes.

    Then I also need help with a income system that does following (as an example):

    Making a unit -> adds 2 minerals (to income) -> Adds to leaderboard and you get income each 30 sec

    If anyone could help me out a little here, I would appreciate it very much :)

    Maybe post screenshots of the triggers or upload a map with the triggers.

    Would make it very simple for me. Thanks! :)

    Posted in: Triggers
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    posted a message on [Need Help] Bank XP (Levels) Saved To Player

    @willuwontu: Go

    I really think that this works, but I just cannot find this action you wrote.

    I can only get Data Table - Save ((Triggering unit) (Current)) as (Name of bank (Last opened bank) key XP in section "Player") in the Global data table

    I can't find any other ways, and as you can see after the Triggering unit there is no "experience" and I don't even know if it works to get there.. :/

    Posted in: Triggers
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    posted a message on [Need Help] Bank XP (Levels) Saved To Player

    @XenoZergNid: Go

    Well, I want it to save the experience everytime it detects that the builder gains experience. And the experience will of course be saved to the player.

    Posted in: Triggers
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    posted a message on [Need Help] Bank XP (Levels) Saved To Player

    @xxxDisturbedxxx: Go

    Well, still not getting it. So I want to save the XP of the builder on the player so the value is there, so if he picks another builder that builder will get the same xp amount (level) as the current. And I just dont know how to accomplish that.

    I saw these pictures in what you linked, I just don't understand what's the meaning of the second one. Maybe if you know how to save xp onto a players bank you maybe can try help me out?

    http://imageshack.us/photo/my-images/440/unbenanntjz.png/?sa=0

    http://imageshack.us/photo/my-images/197/unbenanntvei.png/?sa=0

    And then on one there's just about saving kills o:

    Posted in: Triggers
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    posted a message on [Need Help] Bank XP (Levels) Saved To Player

    So I am currently working on a map where you can pick a builder (hero) and some builders requirers you to be a certain level. Now, I got problems with this since I am new using the StarCraft II editor. (I'm used to the wc3.) The system I am thinking of is something like all these, Squadron TD, MineralZ and maps like that. Where the experience and levels saves to the players bank.

    If someone can please be kind enough to like try this out themselves and printscreen the triggers or upload that map, please I need to know this as soon as possible since I want to continue my work on this map.

    It looks like this for now: There is one builder that everyone can use in start (required level: 0). When you got it to level 5 and restart the game or play it again, you can pick a builder that requires level 5 etc. When thinking of it, it doesn't sound complicated and this might be easy for some of you but I know nothing about banks.. I've been searching on google, on youtube and everything and I still can't find an answer to this.

    So if you please can help me, I really appreciate it!

    Posted in: Triggers
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