SC Expanded adds variety to the standard melee maps. It was planned as a mod to be used with any melee map file. Players can select a few units, upgrades and abilities for each race, but the main feature is that players can affiliate to a faction (or brood, tribe), unlocking exclusive units, structures and abilities. It uses many units and abilities seen in SC2 campaign, but many more were created for this mod. Many "useless" units got a new role and are avaiable for players.
Updated here on 10-24-2012
Terrans get more variety but its only because I borrowed most campaign ideas. I think HoTS will help me with that. These are the current stats:
- 4 terran unit decisions to make
- 4 terran upgrade/ability decisions to make
- 10 Terran factions
- 2 Zerg unit decisions to make
- 4 Zerg upgrade/ability decisions
- 10 Zerg broods
- 3 protoss unit decisions to make
- 4 protoss upgrade decision to make
- 8 Protoss tribes
Join the official thread to report bugs and post your suggestions. We are constantly trying to improve our gameplay. There is also an SC Expanded group on Battlenet where you can find players.
The HoTS version of the mod is published on NA and EU servers, and an older WoL version is also avaiable on SEA. Search for 'expanded' and the name of the map in the arcade and have fun.
NA map pool: Abyss, Arakan Citadel, Cinder Fortress, Discord IV, Lost Temple, Megaton, Neo Planet S LE, Silent Dunes, and Star Station. Other (outdated) maps are Big Game Hunters, Magma Core, Premonition, and Ruins of Tarsonis.
EU map pool: Neo Planet S LE, Silent Dunes, and Star Station.
Selecting a Terran faction:
WARNING: This mod requires the Left 2 Die mod as a dependency, which means that if you test it offline you may experience some errors if you don't have the mod in your Starcraft mods folder. Extract all the mods to your mods folder and test them using the map included.