Marauders! The Campaign

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NEWEST EDITION: TEAM BAMF January 16, 2014

Marauders!

Marauders! is a collection of single player scenarios focusing on varied ideas and elements. Each map is standalone, but the ones with an RTS style assume that you know what the tech tree looks like from previous maps. The theme is lighthearted nonsense. Do not take anything seriously.

Why? Because reasons.

Visit a page for short descriptions of each map and to view screenshots. Click download to be taken to the download page for the map.

  1. Orbital Drop - Download page
  2. Sea Service - Download page
  3. Firejumpers - Download page
  4. Bane of Existence - Download page
  5. Marauding - Download page
  6. The Mechanic - Download page
  7. Rising Tide - Download page
  8. Technoblaster - Download page
  9. Team BAMF - Download page

The former Marauder Minis has been redesigned into Murderific Minigames

Trailer

How to Play

Download file, open it with the SC2 editor and press "test map."

Orbital Drop

Orbital Drop

Sea Service

Sea Service

Firejumpers

Firejumpers

Bane of Existence

Bane of Existence

Marauding

Marauding

The Mechanic

The Mechanic

Rising Tide

Rising Tide

Technoblaster

Technoblaster

Team BAMF

Team BAMF

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  • Avatar of DEFILERRULEZ DEFILERRULEZ Jan 17, 2014 at 18:13 UTC - 0 likes

    Another great missions, i learned a lot about the life from the pink marauder! So much interesting quotes!

    • The Pain Train doesn't have the hotkey to can unload or load units, only the icon.
  • Avatar of acidragoon acidragoon Nov 28, 2013 at 22:26 UTC - 0 likes

    Warhound Rebellion was thrown out. I might get back to it if I can get some better ideas for it.

    It was going to be Marauders vs Warhounds in a take-and-hold type scenario. The War hounds were to have their own army like the Marauders on a large floating platform situated in the ocean. I didn't have good enough ideas for Warhound units nor the design of the terrain.

    The songs used in Technoblaster are listed on its page.

  • Avatar of DEFILERRULEZ DEFILERRULEZ Nov 28, 2013 at 21:02 UTC - 0 likes

    Any info about the "Warhound Rebellion" mission=? What songs did you used on this mission "Technoblaster"

  • Avatar of DEFILERRULEZ DEFILERRULEZ Nov 28, 2013 at 17:13 UTC - 0 likes
    Last edited Nov 28, 2013 by DEFILERRULEZ: wrong link
  • Avatar of DEFILERRULEZ DEFILERRULEZ Nov 28, 2013 at 17:10 UTC - 0 likes

    Ok now works fine, only bugs are "Thumpers doesn't go on F2 army hotkey" and this image will expalain the other bug bug buidling

  • Avatar of acidragoon acidragoon Nov 26, 2013 at 23:15 UTC - 0 likes

    The objectives never say to kill a cannon. They are:

    1. Defeat the Xelravers
    2. Defeat the Snowblowers
    3. Defeat the Redzones

    Only the xelravers have a cannon. The snowblowers have an archon and the redzones have a zealot. I thought they were kind of hard to miss.

    Edit: And about the dancers. The invincible ones block paths that you aren't supposed to go to yet. Once one of the AIs announces itself to you, the dancers in front of their areas should have moved elsewhere. The last set only moves after you beat the 4 protoss (orange white red green)

    did they not move at all or something? I always playtest my maps several times, and I never had them stay put.

    Last edited Nov 26, 2013 by acidragoon
  • Avatar of DEFILERRULEZ DEFILERRULEZ Nov 26, 2013 at 19:18 UTC - 0 likes

    why on the objectives i have to kill 3 cannons? i killed anyaway the cannon on the green stage, but i never was able to complete all objective also wtih the map vision cheat

  • Avatar of acidragoon acidragoon Nov 26, 2013 at 14:01 UTC - 0 likes

    There's only one Cannon, and its in the green area. The other areas are more like the Orange one.

    And yeah the dancers are supposed to move out of the way. Guess I'll just delete them instead.

  • Avatar of DEFILERRULEZ DEFILERRULEZ Nov 26, 2013 at 12:22 UTC - 0 likes

    Technoblaster is a bit bugged, unvulnerable dancing units block the path to some areas to all units (only spatzialistic,thumper,armorauder can pass). The glowing circle that appears on the ground when you select a structure is too high, and some barracks go on wrong placements... And i found only 1 xel naga cannon, the other 2 are not on the minimap... So i was not able to finish the mission... For the tempest section, put 3 tempests on each whole on the ground, because a single tempest is laughable, it doesn't deal any damage to my OP marauders army :D

  • Avatar of acidragoon acidragoon Jul 19, 2013 at 06:53 UTC - 0 likes

    Yep. Or till you die.

Facts

Date created
Apr 18, 2013
Categories
Last update
Jan 17, 2014
Development stage
Release
Language
  • enUS
License
All Rights Reserved
Downloads
4,063
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Authors