SC Tactics: Desert v29

Details

  • Filename
    SCT_Desertv29.SC2Map
  • Uploaded by
  • Uploaded
    Sep 4, 2010
  • Size
    2.21 MB
  • Downloads
    278
  • MD5
    5abb6be89fc0d0526596b79ea54543dd

Changelog

-Implemented Absolute Zero debuff
-Added EXP for all abilities
-Added shield visual effect for UI & on unit
-Added names to units (Race)
-Added stat growth to units when they level up
-Added custom damage to all abilities
-Made evasion more complex
-Added custom evasion to all abilities
-UI reflects custom evasion & custom damage
-Revive grants HP
-Fixed a bug that was allowing units to attempt erroneous moves
-Fixed grapple hook so it doesn't hook units at lower heights
-Fixed grapple hook so it stops dealing damage at appropriate distance
-Fixed minimum damage (now set to 0)
-Fixed nanoseed to include origin
-Fixed a bug that was causing jetpack to slightly displace units, making them impossible to target
-Fixed the dying damage's tool-tip

Some attack effects still not up to standard
Death seems to cause a slight movement on the dying unit
Charges / mp use / other costs not shown on UI
Ability list (when unit has many abilities) can overlap with character dialog UI