Details
Changelog
- Computer controlled marines now chase the correct targets if no gun was fired
- Fixed a typo in the evil AI's description
- AI runs slightly more efficiently
- AI idle time now resets at the start of each room
- Beacons and observers should no longer be destroyable
- Players can no longer choose the light pink and light green colour
- Added capture regions which is an additional option to winning rooms
- Drones can now be commanded
- The teleport animation no longer shows a stalker
- Projectiles no longer travel through very large buildings
- Drones now spend energy when moving