SC1 - Terran Medic

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    SC1 - Terran Medic.zip
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Changelog

 SC1 - Terran Medic

   SC1 version of the Terran Medic based on the SC Remastered-style design. Includes textures, icon, model and wireframe.

https://media-elerium.cursecdn.com/attachments/222/251/sc1-terran-medic.png

     The medic is a terran unit that can heal friendly biological ground units. Clad in power armor similar to the CMC series, medics carry arm-mounted compartmented shields, stocked with trauma gear, including nano-conveyed anesthetics, chemical modifiers, and attenuated lasers for on-site surgery. When stabilizer medpacks are available, medics gain access to the latest generation of injectable medical nanobots, programmed for cellular hyper-repair. 

    By the time of the Great War, Confederate medics remained at bases to care for wounded soldiers, but were sometimes assigned to squads/platoons.Confederate medics had a distinct appearance (white armor with a red cross). Raynor's Raiders medics operated on the front lines, at least on some occasions. 

    As conflict escalated to include the protoss and zerg, marine losses became prohibitive. The United Earth Directorate pacification fleet included combat medics in its front lines. Recruitment for medics drew in mostly women. The UED's technological prowess included the field of medical science. Medic tools were expanded to chemical modifiers increasing marine survival rates and the use of nano-conveyed anesthetic and attenuated lasers to carry out on-site surgery.

    Following the Brood War, the Koprulu sector factions continue to use medics.