Bubbles' Tower Defense v2.3 (pre-alpha)

Details

  • Filename
    BTDv2.3.SC2Map
  • Uploaded by
  • Uploaded
    Jun 12, 2010
  • Size
    1.31 MB
  • Downloads
    430
  • MD5
    e91be12045f4fd2170a620895ea3ad5e

Changelog

Notes:

v2.2 to v2.3 Updates:
-fixed the 2 camera issues
-edited the Special Thanks (on the loading screen)
-added all tower ranges except chain tower (can't until I make the chain weapon, which I don't know how to do yet)
-fixed the “51/50” lives issue
-changed the whole map (except starting and finish areas) from 2 elevation to 1
-made all aisles wider
-made the starting and finish areas bigger
-changed all tower footprint sizes back to their usual sizes
-Selling feature added
-changed bunker from spawning 4 units to having 4 of those units' weapons
-removed tank's splash
-added permanent marauder weapon slowing

Features yet to be added:
-higher damage/range/rate of fire for Chain towers lvl 2 and lvl 3
-loading screen picture
-chain tower's weapon
-display chain tower's range (can't until the weapon is done)
-Mobile Tower (all 3): enable firing weapons while moving
-Mobile Tower (all 3): limit the patrol length

Bugs/issues yet to be fixed:
-Displayed ranges are not removing/destroying themselves when a tower is deselected
-Footprints: i had originally changed the towers' footprints to 1x1, but decided to change back to 2x2 (Rapid Fire, Starter, and Range towers) or 3x3 (Bunker towers) but now only the bottom-left square shows when making the unit
-Tank Tower lvl 2 and Tank Tower lvl 3: Cannon barrel does not turn to face the unit it's shooting at
-Bunker towers only counting weapons as 1 wep instead of 4
-need to scale down the range tower a little bit (some waves are flying through it)
-Bunker Tower lvl 3 weapons (marauder) acting funny

Balance Testing: (after features and bugs are finished)
1.Tower Ranges
2.Tower Firing Rates
3.Tower Damage Amounts
4.Tower/Upgrade Costs
5.Income
6.Number of Units in Waves
7.Unit Health/Armor
8.Unit Speed

Misc. things to add as "Icing on the cake": (after balance testing)
-(action) set boss bar boss (for the 5 bosses only), but still display lives on waves that arent bosses
-the boss bar looks like it has a picture slot??? if so, a picture there
-Custom builders. All will be the size/scale of a normal SCV. (1. Thor 2. marine “riding” a phoenix 3. ghost “riding” siege tank 4. mothership 5. flying barracks 6. broodling)

Things that are purposefully unbalanced!:
-Player one currently starts with more than 30 minerals. This is just so i can test easily.

  • If you find a bug/issue that is not listed here, would like to see something added/removed, or have any feedback PLEASE post a comment or PM me. Any help is very much appreciated!