Banelings v0.19

Details

  • Filename
    Banelings.SC2Map
  • Uploaded by
  • Uploaded
    May 23, 2010
  • Size
    540.23 KB
  • Downloads
    309
  • MD5
    41542b993e2c92df1c10cb040cba880c

Changelog

v0.19

  • New Weapon: Shielding
  • 3 Shots, fires a shieldling forward which dies after 1.5 seconds. Upon death, spawns an invulnerable forcefield for 12 seconds. Forcefields block all movement and destroy banelings that touch it.
  • Strikeling changed to hit the ground much faster.
  • Strikeling ammo starting amount changed to 5.
  • Fixed an issue where biglings could kill powerups.
  • Reworked the number of rounds to win to reduce the length of games slightly.

v0.18

  • Game now has a preview image.
  • Powerups and Weapons now spawn on interval based on how many players are alive.
  • Fixed a bug which allowed players to stack height using a jump.
  • Fixed a problem which caused the map size to be twice as large.

v0.15

  • Changed ammo maximum for minelings to 6.
  • Biglings now properly soak up normal banelings by rolling over them.
  • Reduced the radius of a bigling's collision to 2.0.
  • Fixed a bug where biglings would randomly explode.
  • Fixed a bug where the camera would stay locked in Observer mode.
  • Fixed a bug where the scoreboard would not properly update.
  • Fixed a bug where banelings would move on curved paths.
  • Updated loading screen and preview images.
  • Improved movement issues. (Lag is however still a problem)

v.0.12

  • First public release

*  Movement is jittery in this version over battle.net, sometimes requiring players to rapidly press movement controls to combat lag.
*  Jitter has been solved and will be fixed in the next update.