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    posted a message on [SOLVED] issues with HeroPanel due to warcraft system dependency.

    Was able to find a solution by investigating into this method:

    "2. Moving the Weapon icon frame (the parent to the armor icon frame) up a few pixels and then the armor icon frame down a few pixels to remove the overlap"

    Ended up having to copy the entire "InfoPaneHeroTemplate" ui layout and create a new template editing the weapon and armor icons offsets. Then making a custom UIlayout that is just a copy of the "InfoPaneHero" ui frame the "InfoPanel" Layout but referenced the new template i just made for it.

     

    Result: Damage got moved up a tad so there was room for Armor to be moved down. No more overlapping damage.

     

    Again. this is only an issue if you use the Warcraft Classic System dependency.

    Posted in: UI Development
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    posted a message on [SOLVED] issues with HeroPanel due to warcraft system dependency.

    Hello,

    I am having an issue where because of my dependency setup the damage values are being overlapped by the armor icon frame as shown below

     

    Dependency setup for reference (there are things i require from the warcraft classic system dependency that requires it to be on top or the editor can not load it)

     

    I assume whats happening is the warcraft 3 hero panel layout is being used instead of the Starcraft 2 hero panel layout.

    Personally i have tried messing with the ui layout editor but i am clueless on it.

     

    Essentially i am looking for help to find a solution to this issue, if anyone can help with one of these potential outcomes that would be much appreciated:
    1. Replacing the warcraft 3 hero panel layout with the starcraft 2 hero panel layout.
    2. Moving the Weapon icon frame (the parent to the armor icon frame) up a few pixels and then the armor icon frame down a few pixels to remove the overlap
    3. Removing the Armor icon frame entirely as it is not required for me.

    Posted in: UI Development
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