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    posted a message on [Effet/Behaviour]victim can give a random bonus

    Hi,

     

    I try to create a capacity mixing both Alarak soul steal and Dehaka consume abilities, with my own improvements.

    So far, i've managed to understand and reproduce the alarak skill and use it to replenish life of my unit. Now, i want to remove this replenish life thing and replace it with a custom and random effect. Here is a example of the wole effect :

     

    Montag the flamer kills a zerg.

    If the zerg is a zergling, Montag can gain a small boost to attack speed or a small boost to move speed;

    If the zerg was an ultrlisk, Montag can gain a small boost to life or a small boost to armor or a small boost to splash.

     

    I have read dehaka's ability in his whole, and can't find the element that makes him having an effect according to the type of consumed unit.

     

    Can someone give me a hint for this, please ?

     

    (Please forgive my english)

     

    Edit : I have managed to alter my ability to get a random bonus on kill, but not according to the type of victim. My guess is that the victim should transfer some kind of behaviour onto its killer...

    Posted in: Data
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