• 0

    posted a message on help with a custom ability

    bump

    Posted in: Miscellaneous Development
  • 0

    posted a message on help with a custom ability

    @Ash4meD: Go

    yeah, the data editor is much more confusing than how i remember the wc3 editor, hope they make it more "noob" frendly when the full game is out :p

    ok i tried using some triggers, and i almost got it, but the psi storm spawns before the missile hits : \

    Unit - [28.29, 22.16] uses - - Use missile at Morph14 - Abilities End stage (Ignore shared abilities)

    Local Variables

    Conditions

    Actions Actor - Attach High Templar Psi Storm Model to Head on (Triggering ability target unit)

    Environment - Create High Templar - Psi Storm (Persistent) at (Triggering ability target point) from player 1

    Actor - Create actor High Templar Psi Storm Model at point (Triggering ability target point)

    still havent figured it out :(

    Posted in: Miscellaneous Development
  • 0

    posted a message on help with a custom ability

    hi, i'm new with the editor and i'm trying to create an ability.

    i have currently copyed the hunter seeker missile and changed the model, and some other stuff.

    but i want it to spawn another ability after the seeker missile hits its target, for example after it hits it spawns the templar psi storm.

    does anyone know how i could do that?

    Posted in: Miscellaneous Development
  • To post a comment, please or register a new account.