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    posted a message on [Solved] Removing of Leavers/Non-Players

    Hello everyone!

    I am currently working on my first map (still) and learning as I go. I've run into a problem, I wish to destroy all units/buildings owned by a person who has left or if someone was never there in the first place.

    For instance: game is a 3v3, but the host began as 1v1. I want to remove the units/buildings of the 4 unused players. Can anyone help?

    Thanks!

    Posted in: Triggers
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    posted a message on Valkyrie Unit Data

    Basically, when I move the valk some distance, and then try to shoot, it doesn't shoot immediately or even within the cooldown. Compared to a marauder. Once the cool down of the weapon it ready it can shoot, such that if you micro a marauder it will shoot after it cool down even if you move it. The valk will not shoot even if the cooldown is finished. It seems to take a few seconds to even shoot.

    Posted in: Data
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    posted a message on Valkyrie Unit Data
    Quote from aZergBaneling >>

    If you modified the (Space) -  Valkyrie unit, it has a Strafe weapon which makes it attack like an interceptor (fly around in an area and attack the target while it does so).

     

    Try making a new weapon of type Legacy and set the effects, filters, etc. as desired and replace the default one on the unit.

     Thank you!!! This was the issue, I had to copy the weapon because it wouldn't let me alter the current one.
    One last thing about the Valkyrie, when you try to micro it, it doesn't shoot immediately, like say a marine. How would I change that?
    Posted in: Data
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    posted a message on Valkyrie Unit Data

    Edit: I found it but it didn't change anything.

    Posted in: Data
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    posted a message on Valkyrie Unit Data

    Hello everyone!

    Im making my first map (a remake of a BW map while learning as I go) and I need the valkyrie. The data editor has a valkyrie and I made it have splash. But the problem is: it attacks while moving, almost like a pheonix but when you don't tell it to move it will still move and shoot. This isn't how it worked in sc1 and I need some advice on correcting this. 

     

    Thanks!

    Posted in: Data
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