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    posted a message on Difficulty Option

    I've looked every and I can't seem to figure out how to make a box pop up to have players vote (or the host choose I guess) the difficulty of the map, I just want to use the basic 4 (casual, normal, hard, brutal) I don't need to make them fancy for my needs, I've gone through all the actions and I can't seem to find an option for it, do I have to piece by piece put together the box, then all the buttons, or is there an easy way to do it? All the ones I've seen look almost the same so I'm assuming it's built in somewhere

    Posted in: Data
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    posted a message on Siege Breaker damage - how to modify

    @I1AEdit: Go

    I did... that's why I said I got it like 3 posts ago ;-)

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    posted a message on Siege Breaker damage - how to modify

    @I1AEdit: Go

    Blast changed the damage and dummy changed the displayed damage.

    Posted in: Data
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    posted a message on Unit only shooting one attack and stopping

    @I1AEdit: Go

    No >< I've edited everything on the unit and I can't figure out what it was.. edit load edit load edit load... was hoping someone else had the same problem as this.

    Problem solved, it didn't like me giving the unit a 2x2 footprint.

    Thanks anyway!

    Posted in: Data
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    posted a message on Siege Breaker damage - how to modify

    @I1AEdit: Go

    I think I got it working thanks :-D now I just need to fix that other problem ><

    Posted in: Data
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    posted a message on Unit only shooting one attack and stopping

    I broke a unit, I know it's not the weapon because the same weapon on another unit works fine, I'm using the ATS cannon on the BC on another unit, it worked fine then trying to change some other stuff I flipped a switch and have tried to backtrack my steps and I can't figure out what I did. It shoots one laser then stops until I tell it to attack something new...

    Posted in: Data
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    posted a message on Making an ability become a regular attack

    @I1AEdit: Go

    goto the units weapon, click on it and goto view, then goto the effect tab of that weapon and select it you'll have to modify area and stuff but i just tested it with a goliath and it adds the storm effect and everything to it

    Posted in: Data
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    posted a message on Siege Breaker damage - how to modify

    @DuckyTheDuck: Go

    So I change the dummy effect to change the Icon, and I change... what to change the actual damage?

    @voodude2008: Go

    Awesome, thanks so much!

    While I have a few people reading I have one other issue, I screwed up a unit's attack somehow, it shoots one laser then stick to the target but does not continue to fire, I stole the BC's laser attack and put out a BC and tested it and it still works so I messed it up on the unit itself somehow but I'm not sure what I did, any idea why it would only fire 1 attack at a target? It's a stationary unit and it worked before at a full 360 degree range and e verything but I hit something that makes it only fire once now...

    Posted in: Data
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    posted a message on Siege Breaker damage - how to modify

    @DuckyTheDuck: Go

    So I change the dummy effect to change the Icon, and I change... what to change the actual damage?

    Posted in: Data
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    posted a message on Siege Breaker damage - how to modify

    @I1AEdit: Go

    yeah, that value doesn't change, even if I find a value that will make my tank do damage. With all my other units I modified, all I had to change was the damage of the weapon they were linked to and those values changed.

    Posted in: Data
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    posted a message on Siege Breaker damage - how to modify

    @I1AEdit: Go

    I can't figure it out, I've found everything about it but how to modify auto targeted damage, and how to have it displayed on the unit. this is the ONLY unit I've had this problem with so far.

    Posted in: Data
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    posted a message on Making Units Larger?

    @David3012: Go it's Under the Art tab to the right under CActorModel scale in case you're like me and need it a little more specific

    It may or may not go without saying but change x,y, and z or your unit will look screwy.

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    posted a message on 2 Units same type, 1 stronger than the other

    @I1AEdit: Go

    goto your data editor
    Open the Units section
    At the top click Data > Add new object
    Fill it out like this:
    Unit Name you want here
    hit suggest
    CUnit
    CUnit
    Family: Melee
    Race: Toss
    Object Type : Unit
    Copy From: Zealot

    NEXT step, open up your actors data type

    Data > Add Object
    SAME UNIT NAME HERE
    Suggest
    CActorUnit
    Based on: GenericUnitBase
    Doodad Type: NotDoodad
    Copy from: Zealot

    ALMOST there

    on the right side click the ART tab
    Actor Model will be what you want the unit to look like in teh game in this case Zealot
    Build model will be what it looks like while it's building, for units I don't THINK it matters
    Placementactormodel also applies to buildings
    placement model whatever unit you picked in this case Zealot
    PortraitModel what you want the guy to look like when you click on him, in this case, Zealot

    You've just created a second unit that is close to the main one, next you need to make a button and stuff for it, if you've done this you should be able to figure out the button part, you goto buttons section, add object and follow logic from there.

    Posted in: Data
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    posted a message on Siege Breaker damage - how to modify

    @shardfenix: Go

    I did.
    I started at the Siege Breaker.
    That took me to Arclite Shock Cannon
    That took me to Arclite Shock Cannon Set

    which takes you to guess what
    Arclite Shock Cannon Set
    Arclite Shock Cannon Directed (which as stated above only modifies when you tell it to attack something.

    follow Arcliteshockcannonblastset and GUESS WHAT AGAIN?!!
    It goes to
    ArcliteShockCannonBlast (Doesn't affect Damage)
    ArcliteShockCannonFriendlyDamage (durp durp)
    ArcliteShockCannonEnemyDamage (Also doesn't modify unit damage)

    There is no weapon modifier on Shock Cannon Set. So stop implying I'm stupid, and help me. I had no choice but to trial and error the resulting effects because there IS NO trace route to where the damage is. Which is why I'm here.

    Posted in: Data
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    posted a message on Siege Breaker damage - how to modify

    @shardfenix: Go

    thus what is what in the parenthesis... So how about a helpful response from someone?

    Posted in: Data
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