So I'm practicing my skills by making a basic hero survival type map with enemies spawning in regions and then being sent to the middle via attack move order.
I have a trigger where the enemy units are ordered to attack a point, they will do so and then when they reach that point they are ordered to attack the next point but they do not, they just run back to the first point?
The trigger example is in the image below.
The trigger for making them attack the 2nd point is basically the same but obviously with the correct points etc.
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***FIXED***
Solution:
So it seems that by making the player control settings "computer" rather than "hostile" did the trick for me.
Hooray!
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In reply to Talv_:
Hi, thanks for the response,
I'm not using the wave AI system, only triggers to create the units and then order them :S
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*bump*
Please help, I can't make any waves as the units keep herp derping back and forth :(
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So I'm practicing my skills by making a basic hero survival type map with enemies spawning in regions and then being sent to the middle via attack move order.
I have a trigger where the enemy units are ordered to attack a point, they will do so and then when they reach that point they are ordered to attack the next point but they do not, they just run back to the first point?
The trigger example is in the image below.
The trigger for making them attack the 2nd point is basically the same but obviously with the correct points etc.
https://gyazo.com/f984e17a7d52f76b7b22d22ff85a4a29