During the work in my mod. I found out about some created *.m3 files work without collapse the game, depending the Video Card.
Example; Protoss Shield Battery Death, RoboticsWarpFacility Death, Reaver Death. Do not will work and game collapse with an Old Video Card like a Radeon HD 6670 - 2GB. (Just with Text Editor).
But works perfect with a Higher Model testing in another PC.
The point is, I think all the created models do not will work for everyone.
Just those who’s have newer High Performance Video Card.
I been working in the protoss faction’s retextures, and each full protoss Fact. is around 150 to 170 Mb.
After all Factions been finished. I’m planning to upload the Full Protoss Mode, then user can add in their maps and with one single click Example: research Shakuras the Whole Selected player will be changed to Shakuras textures and colours including console and mouse effects warp INS ext.
So,, this is my plan.
After uploaded I believe will be no problem if player have selected the mode to Add in their Map.
The most hard work was the Actors to make the effect changes. Curzors splat are the most complicated. but I worked out.
Pylon Ratio , WarpPrism Cursor Ratio, ect.
The only one I can not make it work, is the Main Console, I have the Console m3 files done, Dark, Nerazim, Purifier, but I can not make it work untill now.
But Im a hard brain, and will find the way.
Thanks Again with out your tolols this culdnt be posible. ( :
Dark Protoss Full - Units , Buildings, Green ; Ability Effects, Death Effects, Attack Effects, WarpIn Effects. & Buttons are Ready 150 mb tested
Nerazim Protoss - Full - Units , Buildings, Green ; Ability Effects, Death Effects, Attack Effects, WarpIn Effects. & Buttons are Ready 145 mb tested
Purifier Protoss - Full - Units , Buildings, Orange ; Ability Effects, Death Effects, Attack Effects, WarpIn Effects. & Buttons are 65% Ready. til now 70 mb testing
Took 6 months (2 > 4 Hrs a Day ) / :
Next Shakuras And Taldarim. Hope in another 6 months are ready. in December.
Im not shure if can upload all in one Mode in SC2 will be arround 700 mb
Ok, Thanks for the Advice. I will try and update with info here.
The rest, Units, Units deaths, missiles, missiles Impacts, warp Ins, Placements, buttons, all is workable. And I’m working on it, lot of work but I’m on it.
But, here my Impossible.
- Console.
- Mouse.
- Pylon Radius.
Shell, Shell Impact, Shell Full.
Disruptor, Reaver, Replicant, Arbiter, Corsair, (All models been retextured, including button, portraits, and related effects.)
Has you seen a Dark, or Taldarim, Disruptor or Replicant? Looks grate. Was really complicated to make them but are done all units. Including portraits buttons, placements deaths effect and all.
Sad I cannot drop a picture, system do not allowed me. Just 4.MB and I crossed the limit.
I will try to make a UTube Video and insert a link. But not now. Later.
I will keep trying. I need to change my UI console Frame and Mouse to; Taldarim, Nerazim, Purifier, or Dark Protoss, after player have selected the Prorotoss Race.
0
Of curse the credits for the tool are for println.
Is grate he create it.
But those extras you worked out. Make the tool really workable.
And those Credits are just for u.
Thanks Again.
0
Ur right. I did it.
The conversion works fine without the projections section. It doesn’t crash anymore. Is good you know your tool from A to Z.
From now everybody can enjoy the retextured modes including colours, after finished.
Thanks.
0
Be aware about the *.m3 converter tool.
During the work in my mod. I found out about some created *.m3 files work without collapse the game, depending the Video Card.
Example; Protoss Shield Battery Death, RoboticsWarpFacility Death, Reaver Death. Do not will work and game collapse with an Old Video Card like a Radeon HD 6670 - 2GB. (Just with Text Editor).
But works perfect with a Higher Model testing in another PC.
The point is, I think all the created models do not will work for everyone.
Just those who’s have newer High Performance Video Card.
0
Color Effects; Build, Warp In, Protoss Build Warp in. Placements.
Unis Effect Attack beams, shields ect.
Protoss Dark Upg. Made on Green.
Protoss Shakuras Upg. Made on Green
Protoss Nerazim Upg. Made on Blue.
ProtossNerazimG Upg. Made on Green.
Protoss Purifier Upg. Made on Orange.
Protoss Taldarim Upg. Made on Red.
16.07.17 Hoping to finish at the end of this year. Just working in the last effect taldarim tone colours.( ;
0
Hi there,
This is really interesting for me.
I been working in the protoss faction’s retextures, and each full protoss Fact. is around 150 to 170 Mb.
After all Factions been finished. I’m planning to upload the Full Protoss Mode, then user can add in their maps and with one single click Example: research Shakuras the Whole Selected player will be changed to Shakuras textures and colours including console and mouse effects warp INS ext.
So,, this is my plan.
After uploaded I believe will be no problem if player have selected the mode to Add in their Map.
Or do I’m wasting my time?
0
The most hard work was the Actors to make the effect changes. Curzors splat are the most complicated. but I worked out.
Pylon Ratio , WarpPrism Cursor Ratio, ect.
The only one I can not make it work, is the Main Console, I have the Console m3 files done, Dark, Nerazim, Purifier, but I can not make it work untill now.
But Im a hard brain, and will find the way.
Thanks Again with out your tolols this culdnt be posible. ( :
0.964181994191675
Hi Cacho,
Dark Protoss Full - Units , Buildings, Green ; Ability Effects, Death Effects, Attack Effects, WarpIn Effects. & Buttons are Ready 150 mb tested
Nerazim Protoss - Full - Units , Buildings, Green ; Ability Effects, Death Effects, Attack Effects, WarpIn Effects. & Buttons are Ready 145 mb tested
Purifier Protoss - Full - Units , Buildings, Orange ; Ability Effects, Death Effects, Attack Effects, WarpIn Effects. & Buttons are 65% Ready. til now 70 mb testing
Took 6 months (2 > 4 Hrs a Day ) / :
Next Shakuras And Taldarim. Hope in another 6 months are ready. in December.
Im not shure if can upload all in one Mode in SC2 will be arround 700 mb
0
Nop. It doesnt works.
I erased all my last posts Images. And I can not upload any. / :
0
Ok, look to be a faster way.
Thank you for the advice.
0
Sorry. I can not upload any Image. so,, errasng my old image posts. hope I can upload a Image in a new topic
0
Incredible. It happens again. I restore my PC to last restore point.
Is working again. / :
0
Ok. Thank u. For the Info.
I will try.
Full Shells are ready.
Pylon Radio I made it works, but still some bugs.
I,m on it now.
After that. I will jump back in to The mouse and console.
Thank u.
0
Ok, First aproach.
I can not find ( StatesGroup ) anyware in the Editor. Included Browser data. Can u please be more specific?
0
Ok, Thanks for the Advice. I will try and update with info here.
The rest, Units, Units deaths, missiles, missiles Impacts, warp Ins, Placements, buttons, all is workable. And I’m working on it, lot of work but I’m on it.
But, here my Impossible.
Disruptor, Reaver, Replicant, Arbiter, Corsair, (All models been retextured, including button, portraits, and related effects.)
Has you seen a Dark, or Taldarim, Disruptor or Replicant? Looks grate. Was really complicated to make them but are done all units. Including portraits buttons, placements deaths effect and all.
Sad I cannot drop a picture, system do not allowed me. Just 4.MB and I crossed the limit.
I will try to make a UTube Video and insert a link. But not now. Later.
0
Hmm,
Looks like nobody really know.
I will keep trying. I need to change my UI console Frame and Mouse to; Taldarim, Nerazim, Purifier, or Dark Protoss, after player have selected the Prorotoss Race.
Thank u, all anyway.