I like it. I know that its staying true to the original map. But I think that when remaking things, it should also be focused on the current way of playing starcraft. And I am also missing a bit more details. Otherwise the layout is pretty good.
Alright. Let's get this LOTV mapping started. Here's something i've been working on today.
Those new assets are so damn great! I've got a bunch of ideas and just want to make them all.
You're misunderstanding.
They will be contacting and working with a select few (probably revered) mapmakers. Probably people such as TyaArcade, and then they will be making maps which would be kind of DLC. You can't, as a developer or mapmaker just simply choose to take money for your maps.
Hello! This can be done by going into 'Map', then click 'Map Textures' and then modify texture. If you scroll down you will find a function for removing and adding the different textures available in the game. sadly, you can only have 8 textures at a time (might be wrong since the new update though, haven't checked that out).
When you have replaced a texture, you must go back to the Map Properties window and replace the same texture you deleted from the data editor or else it wont function very well.
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@Telthalion: Go
oooo this gave me a lot of ideas
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Alright here it is
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I hope you guys dont mind if I post my aiur terrain that I made some time ago?
@DeltaCadimus: Go
Also that looks so nice! i like that temple thing in the background
EDIT: I will also try to make a terrain with the actual tileset that is stated in the "rules" :p that will come later though
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@ScrinKing: Go
Super hot! ;)
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@ScrinKing: Go
Arent they all the same editor??
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@Zeoinx: Go
Oh that does sound like a great idea! If you are interested, i might be able to help a bit. This is some similar stuff that I've done http://www.sc2mapster.com/maps/ancient-protoss-temple/
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I like it. I know that its staying true to the original map. But I think that when remaking things, it should also be focused on the current way of playing starcraft. And I am also missing a bit more details. Otherwise the layout is pretty good.
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@Terhonator: Go
Can you tell me how you did it? Maybe I can tell you what you did wrong
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Alrighty... Here's some more
Someone who want to make a campaign? i'd gladly map for you :p
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Alright. Let's get this LOTV mapping started. Here's something i've been working on today. Those new assets are so damn great! I've got a bunch of ideas and just want to make them all.
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@ImperialGood: Go
You're misunderstanding. They will be contacting and working with a select few (probably revered) mapmakers. Probably people such as TyaArcade, and then they will be making maps which would be kind of DLC. You can't, as a developer or mapmaker just simply choose to take money for your maps.
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@Scbroodsc2: Go
I think that's what he meant. But if it isnt, I would like to have a video myself :p
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Omg... i've got so many ideas in mind for when the new content unlocks... and holy shit I love Endion, The Void and Ulnar texturesets.
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Hello! This can be done by going into 'Map', then click 'Map Textures' and then modify texture. If you scroll down you will find a function for removing and adding the different textures available in the game. sadly, you can only have 8 textures at a time (might be wrong since the new update though, haven't checked that out).
When you have replaced a texture, you must go back to the Map Properties window and replace the same texture you deleted from the data editor or else it wont function very well.
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Blend your textures! it's kind of like blending two different colors to make a new one.
And also. Choose your textures wisely!