There is a kill credit flag for units in the data module. I haven't tried it, but if you turn that off, it would probably make it so the kill counter doesn't increment for killing it.
I'm not sure how you would do it, but I imagine you might be able to modify the archon merging, with custom animations. Since, as far as I know, the merge only works with two units, you'd probably need separate units for each individual step.
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There is a kill credit flag for units in the data module. I haven't tried it, but if you turn that off, it would probably make it so the kill counter doesn't increment for killing it.
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I'm not sure how you would do it, but I imagine you might be able to modify the archon merging, with custom animations. Since, as far as I know, the merge only works with two units, you'd probably need separate units for each individual step.