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    posted a message on [Request] Archon (Melee type, with legs)

    Tons of work, but not hard or impossible :D

    Posted in: Requests
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    posted a message on StarCraft: Replicant (Campaign) Feedback

    I played all the missions and i dont have nova dlc.

    Posted in: Map Feedback
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    posted a message on [Campaign] Evolution of the Swarm

    You can take a look on small showcase of Mission 1 from my abathur campaign. There is no more testing. The mission 1 shows you what you can expect from the campaign. The campaign will be released this year as a whole campaign, not mission by mission. I think it will be after summer or this fall.

    I hope you will enjoy it.

    Posted in: Project Workplace
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    posted a message on StarCraft II: Annihilation Campaign

    How blizzard have done this in coop? :D

    When toxic nests are 5 (full) , then transmission. They have the same ui, system like in my abathur campaign.

    Posted in: Map Feedback
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    posted a message on StarCraft II: Annihilation Campaign

    Dudki, i want to ask for help. Is there any way how to check charges of abilities? For example:

    When my ability charges are at maximum (5/5), then I want play transmission. Only when the charges are full. Any idea?

    Posted in: Map Feedback
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    posted a message on Starcraft 2 coop Upcoming commanders

    Hey guys :D I want to give you an informations about what i have found in editor

    There are commanders which are coming in the future:

    • Valerian
    • Tychus
    • Stukov
    • Overmind
    • Alarak
    • Dehaka
    • Nova

    Nova and Alarak are coming this year. It's sure for 70%, the 30% are that they will change them, idk...in editor are all these characters got something.

    There are new taldarim effects. Nova is upcoming commander, I know it thanks to commander panel and then Alarak.

    I upload few sounds what i have found...just listen to it!

    Posted in: Miscellaneous Development
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    posted a message on [Campaign] Evolution of the Swarm

    Hm m. You will play with his brood, evolve his brood , then play with abathur as hero (hots) model. Yea. But not same abilities. Want make as alway something new.

    Posted in: Project Workplace
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    posted a message on [Campaign] Evolution of the Swarm

    nova corpse?

    I wont use nova assets. Rather create my own ...

    Posted in: Project Workplace
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    posted a message on [Campaign] Evolution of the Swarm

    Mission 1 Finished

    Mission 1 is under testing. If anybody is interested in testing, pm me.

    Posted in: Project Workplace
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    posted a message on [Campaign] Evolution of the Swarm

    In my campaign will be max 50 biomass per unit (because each unit drop max 3 biomass) 1+1+1 :D

    At 50 biomass (each biomass give you 1 energy point) unit will be evolved into brutalisk or leviathan (ground and air unit). Max 3 of each.

    Want use almost all upgrades from coop, but some different (for example ravager because there will be new strain of ravager so two different upgrades) but I dont want spoil much!

    Posted in: Project Workplace
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    posted a message on [Campaign] Evolution of the Swarm

    Abathur Campaign Update

    Thanks to hero called Knallertton, which helps me with Abathur UI, the campaign will get its ui.

    Spawn Toxic Nest
    • Immediatly spawn
    • Each deals 25 damage to all nearby enemies.

    Collect Biomass
    • Collect Biomass from fallen enemies and evolve your army!
    Mend Ability
    • Heal your units in combat. This ability is for early missions disabled.
    Posted in: Project Workplace
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    posted a message on [Campaign] Evolution of the Swarm

    Uhm ... I'm searching for woman voice actor which can do voice for Zagara (or more broodmothers ). Her voice will be reworked.

    If any girl is free or can join to me, pm me please. It's very important ^^

    It doesnt have to be proffesional...

    Posted in: Project Workplace
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    posted a message on [Campaign] Evolution of the Swarm

    1. its ugly to have two of these buttons. 2. I need targeting abilities as Toxic nests and Mend

    Posted in: Project Workplace
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    posted a message on [Campaign] Evolution of the Swarm

    I need help. I want make abathur ability UI (like spear of adun) but i cant....dialogs are ugly.. Any idea how to make it?

    Posted in: Project Workplace
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    posted a message on [Campaign] Evolution of the Swarm

    :DD idk, i love my work making new stuff :D

    BUt i want make this one professional! So have to work harder...

    2. New strains? Dont worry, you will get new strain of ravager, no zerglings, no hydralisks. You will get leviathans, brutalisk, similiar to Coop. Plus want make some new zerg models. Want to bring some new stuff and systems to sc2.

    Mission 1 is about zagara with abathur, fighting against terran expedition with anti air cannons. These cannons are attacking swarm leviathans. You will have to destroy them. Here will abathur see how zagara cannot perfectly lead the swarm. Then abathur will start evolution :D Collecting, creating new strains (without selecting. I'm not good in banks). etc. I will explain every mission to detail in tips and try to make new abathur's lines. I made already some but , its not enough! :D

    Posted in: Project Workplace
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