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    posted a message on Zerg Guardian Model

    @Keyeszx: Go

    What's the name of that medivac upgrade model? I have yet to see it...

    Posted in: General Chat
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    posted a message on [Release] Catalyst

    I'm from Canada and would like to play this map (I have a US copy of the game)...Anyone mind uploading this on BNET or on SC2mapster?

    Posted in: Project Workplace
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    posted a message on Xel'naga turret model

    Are you planning to release this to public? :P

    Posted in: Artist Tavern
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    posted a message on Heart of The Swarm - first fan-wallpaper
    Quote from Lavarinth: Go

    Greetings,

    I'd like to point out that as of this moment, editing the MPQ in any way to my understanding from conversations I've had with developers is a red flag for banning possibility. They monitor all files for adjustments occurring on the fly while the game is launched, thus the reason Quantam (creator of MPQ2k) has not bothered to update his program to create self executing MPQs. There was another thread in SC: Legacy about modding sound files, the download for the sound files was removed as soon as they also received confirmation that adjusting the MPQ's audio is also a possibility for banning as of this time. Again, I'm not saying don't do it or that it's a for sure situation, only that it will spark flags at this time.

    - Lavarinth, Campaign Creations Administrator

    Strange...I wonder what's Blizzard's reasoning for this...

    Posted in: Art Assets
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    posted a message on Heart of The Swarm - first fan-wallpaper

    OMFG. That is bad ass.

    Great job!

    Could you do one for Zeratul and Legacy of the Void, too? (And also the normal WoL logo) I was thinking of adding a randomizing loading screen to my mod, and have all 3 characters show up randomly...That would be pretty neat, I think.

    Posted in: Art Assets
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    posted a message on [Showcase / Vote] What looks the best?

    Why not release them all? :P

    Posted in: Terrain
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    posted a message on Why the f*ck do we let them do this?
    Quote from s3rius: Go

    @Molsterr: Go

    What I fear is that they charge $60 for buying the game, then need months to fix it and meanwhile charge another $15 for additional content that I would have expected to be part of the original game for free. That's what I mean with half-finished games. Not that there are some bugs, but that there are things missing.

    If you don't want the game unfinished, wait for a release with the DLC in it. (Ex: GotY editions) And if you really don't want to pay for DLC...You know what to do. So don't you dare say you dislike that they're charging 15 more bucks for DLC that should be part of the game to make it feel like a complete game at release. You have no reason to hate it, as you can easily get the DLC for free. Most PC Games (with the notable exception of Mass Effect 2) have free DLC for people who paid for the game. (WoW (yeah, the monthly fees pay for it, but the patches that bring DLC don't cost), C&C3/RA3/C&C4, ME1, etc.)

    Posted in: General Chat
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    posted a message on [Released!] General Warfield

    I'd say don't give him team color, as no hero unit uses team color.

    Posted in: Art Assets
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    posted a message on [SFX] IskatuMesk Sound Packs & Music

    Great stuff, I thought it felt perfectly like something out of Metroid! =)

    Posted in: Art Assets
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    posted a message on [WIP] Reaver Starcraft 1 Retextured and Redone

    @Jackolas: Go

    Quote from Jackolas: Go

    I like the one from mParfait and UltiDrgn more. it gives a more SC2 feel to it: http://www.sc2mapster.com/assets/sc2-reaver-model/

    here its in action:

    Let's face it, though, the texture job on that one is really way too basic and it doesn't blend in well with the other Protoss units from the game.

    Posted in: Art Assets
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    posted a message on [Request] Reaver

    It's been released...Someone mind posting up an in-game pic of it?

    Posted in: Requests
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    posted a message on [Request] Reaver
    Quote from mParfait: Go

    the files are not to be used yet. we will release a map format for you once we're finished fine tuning it. F9 in map and then extract. Post more on the site =D, your english will continue to improve that way.

    Why not? I'll code it myself, I just want the art.

    Posted in: Requests
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    posted a message on [Request] Reaver
    Quote from mParfait: Go

    I'll promise you an arbiter as soon as corsairs are done, which will be really soon anyways... btw all that's left is a bit of porting and fixing up.

    What about my requested unit? :(

    Posted in: Requests
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    posted a message on [Request] Reaver
    Quote from mParfait: Go

    @gurluas: Go

    All that's happening right now is getting headaches over our inability to use the exporter, and totally redoing the skins. Don't worry, we aren't' Infinity Ward, we'll get your guy's opinion before we do a final version.

    What's wrong with posting the files here? Maybe someone can come in and do it for you if you can't. That's the advantage of posting it here. Don't see what's wrong with that. I dislike it when mod teams feel like game developers and make everything they do private and only share the development with their team and show something polished to public.

    Posted in: Requests
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