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    posted a message on M3 Exporter
    Quote from println: Go

    @Aerenko: Go

    There is already a way to get HotS models imported into 3ds max. You could first import the model into Blender using my m3addon.

    Well, and how should I export models from the very HotS? There is a menu item "File/Export/Model..." (I guess, in English is written like this) in the Cutscene Editor but it doesn't work - nothing happens if you click the item.

    Posted in: Third Party Tools
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    posted a message on M3 Exporter

    @Leruster: Go Actually, I wanted to do this and I came across this problem when tried to set SC2 Material instead of Standard. The material button reacted in nothing, then I tried to click somewhere else and stumbled on the error =)

    Posted in: Third Party Tools
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    posted a message on M3 Exporter

    Well, I just tried to look at BroodLord Portrait model and suddenly got this. Problems with volume material I guess?.. I use 3DS Max 2011 64 bit.

    And there's a terrible bug... If I click on the button of diffuse map (red on the screenshot) I'll get an application error. And if I click on material button (green frame on the screenshot) there won't be any reaction at all =\

    But everything returns to normal state if I remove the file 'sc2_objects.ms' from plugins directory.

    Posted in: Third Party Tools
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