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    posted a message on SC Expanded: melee mod

    I just want to say that I really enjoy the idea of the Hybrid version of the hydralisk. I also wholly support the notion of more unique units for the hybrid tribe(s).

    Something to think abut may be the graviton beam since it seems to be something the Hybrids have integrated into their physiology. Maybe some sort of air harass unit that pulls down air units for ground units to attack? Considering Zerg don't have the best air to air, maybe creating some sort of spell caster harass/immobilizer would be interesting. Zerg kinda has enough of this already but just throwing ideas out there.

    Another idea would be to make one of the the hybrid reavers have the hardened shields. Considering that Vultorask mentioned the Hybrids are more of a beefy tank faction maybe this could work?

    Also, this is still of one the best mods I have played. Keep it up!!!

    Posted in: Map Feedback
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    posted a message on SC Expanded: melee mod

    The new updates are awesome, but as noted, upgrades for armor and attack do not apply to most of the LTD brood, and all of the Mercs in terran factions.

    Posted in: Map Feedback
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    posted a message on SC Expanded: melee mod

    Whilst Playing today, I noticed a bug with upgrading the Mothership Core to the Mothership. The upgrade icon displays only the time to upgrade, but not the mineral/vespene cost.

    I also would like to add that the shield battery is a pretty cool idea for the Protoss. If it could heal buildings that would be...interesting, but its current iteration it is still vastly useful. I also appreciate the option of the autocast feature.

    In regards to drop pod tech, I would say it would solely be the sort of thing for tactical suicide drops. Not sure which faction that sits with.. maybe multiple? I don't play Terran a lot so I'm not sure. I also endorse Zerg Drops pods!

    Keep up the awesomeness!

    Posted in: Map Feedback
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    posted a message on SC Expanded: melee mod

    So... no Banelords, that is ok I guess. This mod is still my fav and I play it all the time :)

    I however came up with a new unit idea!

    A little backstory first I suppose... While playing Terran, clicking on the SCV multiple times trigger the voice to say something along the lines of' "Self destruct initiated. 3...2...1....etc." AND, the queens in one of the Zerg Broods get more attention with egg pop/broodling genesis and whatnot.

    I was thinking it would be pretty funny to have a tech upgrade for SCV's to make them little suicide units. Late game tech of course since an initial rush with SuicideCV's could be bad for the opponent. Maybe they could have little nuke illustrators with a very tiny splash radius.

    Something new and quirky, what do you think?

    Posted in: Map Feedback
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    posted a message on SC Expanded: melee mod

    I've been playing this for a while, and I gotta say it is awesome!

    As a side note for unit suggestions, I would love to see the Banelord (A broodlord that shoots banelings) be a unit for one of the Zerg Broods! Its a little OP, but make it like of the upper tier units like the Hybrid, so it not really possible to mass them and take over like mad.

    Posted in: Map Feedback
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