• 0

    posted a message on Magic RPG

    @Zenx1:

    Here's what I've noticed/my suggestions:

    - In the sequence where you enter Murky Outpost the first time, in the lower left corner stands "Murky Oupost".

    - I couldn't sell any items.

    - When I killed the giant Zergling, my teammates quest objective didn't updated.

    - Heroes shouldn't join battles if they are too far away (or you implement a party system, that only party members join battle)

    - Every terrain should have his own battle room (for example: for fights in the cave you will be teleported in a cave typed battle room, not in the forest battle room)

    -I played Magic RPG for over an hour and at some point the voice of my hero was annoying me really hard because of his little word pool and a lot of hit and run actions. In other RPGs, your character is silent too.

    - Have you already thought about battle music? It could be very cool. There is a lot of free music in the internet!

    - Some passive skills!

    - Some more extra models for the races to choose from

    - A merchant where you can exchange your lower ingredients for better ingredients, such as 10*[forest enemy item] for one [cave enemy item] (currently don't know some of the item names)

    I hope you will finish it, it's a great game and it would be even more greater!

    Posted in: Project Workplace
  • To post a comment, please or register a new account.