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So I am looking in the doodads pallet and I see a new tileset for doodads... Never noticed it before... Neflheim (Wasteland).
I am aware that Nefliheim is supposed to be some kind of secret snow tileset but I have never been able to find it.
Then I see it in the doodad pallet this mourning when I have never seen it there before...
That is over 1000 spawners.
Unremoveable, Unkillable, to many to hide, Spawners.
I was unaware that that was a public.. seemed like just you and me to me... and I don't troll.
The center of the map will be more open... I have this strange habit of either watering or cliffing the edges of the map to make it closed in.
Recreating the Barrens feel from Warcraft 3 in sc2.
This is an actual map project for a Cortex Roleplay map.
[IMG]//i1106.photobucket.com/albums/h367/FireStormHPF/Terrain138.jpg" rel="noopener nofollow" target="_blank">http://i1106.photobucket.com/albums/h367/FireStormHPF/Terrain138.jpg[/IMG">http://i1106.photobucket.com/albums/h367/FireStormHPF/Terrain138.jpg[/IMG] [IMG]//i1106.photobucket.com/albums/h367/FireStormHPF/Terrain137.jpg" rel="noopener nofollow" target="_blank">http://i1106.photobucket.com/albums/h367/FireStormHPF/Terrain137.jpg[/IMG">http://i1106.photobucket.com/albums/h367/FireStormHPF/Terrain137.jpg[/IMG] [IMG]//i1106.photobucket.com/albums/h367/FireStormHPF/Terrain136.jpg" rel="noopener nofollow" target="_blank">http://i1106.photobucket.com/albums/h367/FireStormHPF/Terrain136.jpg[/IMG">http://i1106.photobucket.com/albums/h367/FireStormHPF/Terrain136.jpg[/IMG] [IMG]//i1106.photobucket.com/albums/h367/FireStormHPF/Terrain135.jpg" rel="noopener nofollow" target="_blank">http://i1106.photobucket.com/albums/h367/FireStormHPF/Terrain135.jpg[/IMG">http://i1106.photobucket.com/albums/h367/FireStormHPF/Terrain135.jpg[/IMG]
I have been told this is impossible but.... Any way to reduce the selection radiuses on WoW imported doodads?
Placing them in groups is a pain in the * as I have to scale and face them before moving them to there final resting place.
Bunkers, with lift off... and units can fire out when its lifted off... as well as SCVs that transform to a flying unit so they can follow CCs to the sky.
As well as give every other terran building the ability to lift off.
0
So I am looking in the doodads pallet and I see a new tileset for doodads... Never noticed it before... Neflheim (Wasteland).
I am aware that Nefliheim is supposed to be some kind of secret snow tileset but I have never been able to find it.
Then I see it in the doodad pallet this mourning when I have never seen it there before...
0
That is over 1000 spawners.
Unremoveable, Unkillable, to many to hide, Spawners.
0
I was unaware that that was a public.. seemed like just you and me to me... and I don't troll.
0
The center of the map will be more open... I have this strange habit of either watering or cliffing the edges of the map to make it closed in.
0
Recreating the Barrens feel from Warcraft 3 in sc2.
This is an actual map project for a Cortex Roleplay map.
[IMG]//i1106.photobucket.com/albums/h367/FireStormHPF/Terrain138.jpg" rel="noopener nofollow" target="_blank">http://i1106.photobucket.com/albums/h367/FireStormHPF/Terrain138.jpg[/IMG">http://i1106.photobucket.com/albums/h367/FireStormHPF/Terrain138.jpg[/IMG] [IMG]//i1106.photobucket.com/albums/h367/FireStormHPF/Terrain137.jpg" rel="noopener nofollow" target="_blank">http://i1106.photobucket.com/albums/h367/FireStormHPF/Terrain137.jpg[/IMG">http://i1106.photobucket.com/albums/h367/FireStormHPF/Terrain137.jpg[/IMG] [IMG]//i1106.photobucket.com/albums/h367/FireStormHPF/Terrain136.jpg" rel="noopener nofollow" target="_blank">http://i1106.photobucket.com/albums/h367/FireStormHPF/Terrain136.jpg[/IMG">http://i1106.photobucket.com/albums/h367/FireStormHPF/Terrain136.jpg[/IMG] [IMG]//i1106.photobucket.com/albums/h367/FireStormHPF/Terrain135.jpg" rel="noopener nofollow" target="_blank">http://i1106.photobucket.com/albums/h367/FireStormHPF/Terrain135.jpg[/IMG">http://i1106.photobucket.com/albums/h367/FireStormHPF/Terrain135.jpg[/IMG]
0
I have been told this is impossible but.... Any way to reduce the selection radiuses on WoW imported doodads?
Placing them in groups is a pain in the * as I have to scale and face them before moving them to there final resting place.0
Bunkers, with lift off... and units can fire out when its lifted off... as well as SCVs that transform to a flying unit so they can follow CCs to the sky.
As well as give every other terran building the ability to lift off.