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    posted a message on Mazing Contest!

    @HamsterBoo: Go

    Quote from HamsterBoo: Go

    I like :)

    The only thing I am a little dubious about is the size of the room. I feel like the best solution will be fairly obvious in most cases. But then again, I could be horribly, horribly wrong.

    The beginning arrangement is never as pretty as it is in that screenshot. I think you'd be surprised what some people come up with. But sometimes it comes down to tenths of a second in the end!

    Posted in: Map Feedback
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    posted a message on Mazing Contest!

    I released this a while ago, but now I want to get back into the project.

    A la warcraft 3, it's Mazing Contest.

    I'm not sure where to go with it from here. I had some trouble getting everything to work, but I don't think there are any serious bugs left. I'd love some feedback though!

    Each round begins with a random arrangement of towers. Players compete to make the best maze with limited resources. Whoever's takes the longest for the AI to navigate wins! Strategic use of special towers is key.

    Map name: Mazing Contest!

    by Opal

    Posted in: Map Feedback
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