I got 2 things to ask the wonderful community for help on:
1. Is there anyway to show the army value box (like in sc2 replays) during a game? And if not, whats the best way to go about creating a trigger for it?
2. This is less important, but In my map, i want to make a trigger so that when someone types "-u", all the upgrades for all units for that player will be set to 0. I already know how to make the event and actions, but it seems really inefficient to set each and every upgrade manually to 0, ending up with a billion actions lol. IS THERE A QUICKER WAY?
I just started my first custom map today, and im having trouble making a trigger... i want it to be like this:
when any player (there are 4 players in the game) types the message "kill", the trigger will kill all the units that are currently selected by the player who typed the message. also i need a condition so that it will only kill the units that are owned by that player who typed the message
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Hi Everyone,
I got 2 things to ask the wonderful community for help on:
1. Is there anyway to show the army value box (like in sc2 replays) during a game? And if not, whats the best way to go about creating a trigger for it?
2. This is less important, but In my map, i want to make a trigger so that when someone types "-u", all the upgrades for all units for that player will be set to 0. I already know how to make the event and actions, but it seems really inefficient to set each and every upgrade manually to 0, ending up with a billion actions lol. IS THERE A QUICKER WAY?
Thanks everyone!
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@VoidPotato: Go
super awesome! just tried it and it works for me too
thanks for the quick reply i would never have made it work by trying myself lol..
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Hi all,
I just started my first custom map today, and im having trouble making a trigger... i want it to be like this:
when any player (there are 4 players in the game) types the message "kill", the trigger will kill all the units that are currently selected by the player who typed the message. also i need a condition so that it will only kill the units that are owned by that player who typed the message
thanks!