Today I am very excited to announce the public beta launch of my custom map, Undead. Sadly the release is only in NA as I am unsure how to fix certain text tags when it appears on the European Server. (I also have don’t own my own EU account.
Undead can be found if you search for “Undead Reworked” on the NA server!
Team 2 is Undead….
Undead is a team-based survival map for up to 8 players. There are two factions, the survivors and of course, the Undead. The Undead is given a small maze, which allows time for the survivors to run and hide, and build up base. The Undead then has to hunt down the Survivors, and bloody battles are sure to ensue. Whilst early beta and Alpha testing, the game has been likened to Cat N Mouse, Island Defence and Probes vs Zealots, however Undead is a lot more spawn-based.
Undead, like many other projects on the Sc2Mapster community is team project with two members participating in the long and arduous construction of this map. Blooha and I have created, recreated and restarted this map more times than I would like to mention. This map has been in development for around two years with the aim of reliving a great game created on StarCraft BroodWar.
Below are some key, fun features that players have noted as being worthy of being highlighted, but if you do not wish to read that, please take the time to check out the trailer for the map, (I am sure you’ll get a laugh) and also my website: http://undeadsc2.weebly.com
Unique BroodWar style feel.
As so subtly shown in the trailer, Undead has a unique BroodWar style of mapping, without those complex and confusing dialog systems. The game’s sense of vintage-ness is a key feature, and just makes the game, that much more different.
Key Features:
Some of the core features of the game that should be well noted are as follows.
• Unique spawning – Spawning units is done in a separate area at the top of the map where a ‘buyer’ enters a region corresponding with the unit you wish to buy – Of course, only if you have the money will they spawn at your civilian/Hero.
• It is not just another Tower Defence – Believe it or not, this map is not another Tug of War of Tower defence!
• Games don’t take an hour + - Generally, the games don’t take that much longer than 20-30 mins, however depending on skill, games have been known to go for about 50 minutes.
• Easy to learn – Because it is based of common game types, the game is fairly easy to learn, but as with most games, takes a fair while to become a good all-round player ( Being able to play Undead as well as Survivor competently )
• Vintage – As close to the Original as possible ( Undead Reworked: StarCraft BroodWar)
Feedback please!
Because this is still the beta stage, comments, bugs, suggestions or any other comments please drop me a line by other completing a feedback form here http://undeadsc2.weebly.com/feedback.html , or commenting below! – Whatever floats your boat!
I think What TaintedWisp is saying, is that how can we know if the maps are shit, if there are not recognised and are able to be played. ALthough, I know that there are a shit load of crappy maps sitting around (none of them my old beta maps of course :P ) So with the Alpha I understand why BLizzard wants this Iguess.
The font thats in ALOT of horror games, Usually deals with Aliens or Zombies. Gives it that 1950s feel to it lol.
Not sure What you mean by "2 noisy"
Fixing Undead Link now...
Thanks a heap for your feedback, no I dont know CSS or Html, but I used it to make background pic fit in ( I just looked at whats built in already, and copied off that.
Opening CSS tutorial now; hopefully Ill be able to learn in :)
So you rekon get rid of the transparency factor? So something with things looking like its coming from behind the text, but you cant see it? (Ahh I see the LoL page, now) What about not making the text transparent?
I have edited all of the body type text to be smalller and all the same size. I have also only made the website just for Undead. It has also been reskinned and with a new background pic, check it out :)http://undeadsc2.weebly.com/ I cant get the logo in the right spot atm, working on it.
Thanks so much for your feedvback, keep it coming :D
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UNDEAD - OFFICIAL BETA LAUNCH!
Hello all within the SC2Mapster community!
Today I am very excited to announce the public beta launch of my custom map, Undead. Sadly the release is only in NA as I am unsure how to fix certain text tags when it appears on the European Server. (I also have don’t own my own EU account.
Undead can be found if you search for “Undead Reworked” on the NA server! Team 2 is Undead….
Undead is a team-based survival map for up to 8 players. There are two factions, the survivors and of course, the Undead. The Undead is given a small maze, which allows time for the survivors to run and hide, and build up base. The Undead then has to hunt down the Survivors, and bloody battles are sure to ensue. Whilst early beta and Alpha testing, the game has been likened to Cat N Mouse, Island Defence and Probes vs Zealots, however Undead is a lot more spawn-based.
Undead, like many other projects on the Sc2Mapster community is team project with two members participating in the long and arduous construction of this map. Blooha and I have created, recreated and restarted this map more times than I would like to mention. This map has been in development for around two years with the aim of reliving a great game created on StarCraft BroodWar.
Below are some key, fun features that players have noted as being worthy of being highlighted, but if you do not wish to read that, please take the time to check out the trailer for the map, (I am sure you’ll get a laugh) and also my website: http://undeadsc2.weebly.com
Unique BroodWar style feel.
As so subtly shown in the trailer, Undead has a unique BroodWar style of mapping, without those complex and confusing dialog systems. The game’s sense of vintage-ness is a key feature, and just makes the game, that much more different.
Key Features:
Some of the core features of the game that should be well noted are as follows. • Unique spawning – Spawning units is done in a separate area at the top of the map where a ‘buyer’ enters a region corresponding with the unit you wish to buy – Of course, only if you have the money will they spawn at your civilian/Hero.
• It is not just another Tower Defence – Believe it or not, this map is not another Tug of War of Tower defence!
• Games don’t take an hour + - Generally, the games don’t take that much longer than 20-30 mins, however depending on skill, games have been known to go for about 50 minutes.
• Easy to learn – Because it is based of common game types, the game is fairly easy to learn, but as with most games, takes a fair while to become a good all-round player ( Being able to play Undead as well as Survivor competently )
• Vintage – As close to the Original as possible ( Undead Reworked: StarCraft BroodWar)
Feedback please!
Because this is still the beta stage, comments, bugs, suggestions or any other comments please drop me a line by other completing a feedback form here http://undeadsc2.weebly.com/feedback.html , or commenting below! – Whatever floats your boat!
Thank you for reading thus far, please check out my website: http://undeadsc2.weebly.com/
crazy
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@Hookah604: Go
That is so funny, I think this sums up some Diablo Players.
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I again feel left out :P
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I don't understand this Blizzards Streaming compatability and all that stuff. "Please Explain" - Pauline HAnsen.
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I think What TaintedWisp is saying, is that how can we know if the maps are shit, if there are not recognised and are able to be played. ALthough, I know that there are a shit load of crappy maps sitting around (none of them my old beta maps of course :P ) So with the Alpha I understand why BLizzard wants this Iguess.
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Now that I would like to use :P
As Tainted WIsp said
Not sure What you mean by "2 noisy" Fixing Undead Link now...
Thanks a heap for your feedback, no I dont know CSS or Html, but I used it to make background pic fit in ( I just looked at whats built in already, and copied off that. Opening CSS tutorial now; hopefully Ill be able to learn in :)
Thanks a bUnch, please keep feedback coming
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Whats B-Movie font?
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So you rekon get rid of the transparency factor? So something with things looking like its coming from behind the text, but you cant see it? (Ahh I see the LoL page, now) What about not making the text transparent?
Thanks for the feed back,
crazy
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I think I have made my final edit for the website; except for the trailer which is still in production :)
Feedback is still much welcome,
crazy
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Aussie Mothers Day is almnost over, I had a nice lunch,
Happy Mothers day
(Go Australia)
crazy
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Instead of allying Players 1-4, ally players on team 1 and players on team 2. This way, these are the lobby teams.
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More QQ - Say what?!
Yeah, I think you do :D
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I am not gonna bother with D3 I hope this isnt a uber mistake - ima waiting for HotS
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I have edited all of the body type text to be smalller and all the same size. I have also only made the website just for Undead. It has also been reskinned and with a new background pic, check it out :) http://undeadsc2.weebly.com/ I cant get the logo in the right spot atm, working on it.
Thanks so much for your feedvback, keep it coming :D