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    posted a message on Help making a control ability

    Ah sorry, thanks for moving my thread mods/admins.

    Posted in: Data
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    posted a message on Help making a control ability

    Hello again, I'm trying to make an ability that will allow a caster to control an enemy unit (similar to neural parasite) but I also want it to behave so that the caster if the caster uses any other abilities (including move, attack), or is damaged they will lose control and the enemy will return to normal.

    I tried doing this through an apply behaviour that changed the enemy unit to the casters team for a few seconds, but I can't find any way to remove the behaviour if the caster starts doing something else.

    Posted in: Data
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    posted a message on Help making a buff ability

    Thank you both, your solution works perfectly!

    Posted in: Data
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    posted a message on Help making a buff ability

    I've been trying to make an ability that will: a - Kill an enemy b - Give the caster a 15s buff to armour (through some kind of multiplier)

    I can easily make the ability kill an enemy but I am unable to find a way to give the armour buff on an enemys death. I tried adding an effect to the ability that will apply a buff but it's having no effect that I can see except causing me to be able to target anywhere, when I only want to be able to target enemies.

    can anyone help me?

    Posted in: Data
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