If a player does not click on a dialog button that moves them to a certain player team(group), how would you move them to a random team for them instead of giving them nothing? And if there are already enough players on a certain player group and the random team trigger gives them to that team, how would you change that so they go to the other team so that team wont have too many players?
I tried .dds files for the loading screen picture but it only showed as a small box. .tga didn't work either. What file name would work to import a custom picture for the loading screen?
I need help creating a trigger that limits the number of players in a team, or a player group. When the player group contains a certain amount of players, I want to disable the dialog button that causes the player to go in that player group when clicked. Any way how to create that trigger/action?
I can't figure out how to make a requirement in the data editor on how to limit the amount of forges/engineering bays to 2. How do you create a requirement that does that?
In my game, it disallows more than 1 of a unit. I could not manage to make a trigger that does not kill the first unit of that unit, and kill the 2nd unit created when a dialog button is clicked twice. The dialog button is disabled after clicked, but the player can still click fast enough to click it twice and get 2. How would I create a trigger that kills the second created unit and leave the first one living?
Like the SC1 editor, I wanted to create 1 unit when 2 of the same unit enters a region. But I couldn't find anything that would do that in the triggers. Does anyone know how?
Seems as though no one has played my game yet. Has anyone here played the Cat vs Mouse game i made? It's on page 4(US). I would like to hear your opinion about the game.
Can anyone help me on making this Cat vs Mouse game I just made popular? I've tried it with a few friends and it seemed to get it to page 3(US). It's very similar to the last Cat vs Mouse game on SC1, so please have fun trying it.
Thanks to everyone who played it get it to page 3.
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How do you make or change the tips that go next to the loading bar in the loading screen?
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If a player does not click on a dialog button that moves them to a certain player team(group), how would you move them to a random team for them instead of giving them nothing? And if there are already enough players on a certain player group and the random team trigger gives them to that team, how would you change that so they go to the other team so that team wont have too many players?
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I tried .dds files for the loading screen picture but it only showed as a small box. .tga didn't work either. What file name would work to import a custom picture for the loading screen?
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I need help creating a trigger that limits the number of players in a team, or a player group. When the player group contains a certain amount of players, I want to disable the dialog button that causes the player to go in that player group when clicked. Any way how to create that trigger/action?
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@s3rius: Go
I made the requirement and added the requirement to the build forge ability, but it shows that you need 2 forges in order to build a forge.
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I can't figure out how to make a requirement in the data editor on how to limit the amount of forges/engineering bays to 2. How do you create a requirement that does that?
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In my game, it disallows more than 1 of a unit. I could not manage to make a trigger that does not kill the first unit of that unit, and kill the 2nd unit created when a dialog button is clicked twice. The dialog button is disabled after clicked, but the player can still click fast enough to click it twice and get 2. How would I create a trigger that kills the second created unit and leave the first one living?
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Again, I'm trying to create an SC1 thing, the plague ability. How would i make Fungal Growth Red instead of green when its attached to a unit?
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Like the SC1 editor, I wanted to create 1 unit when 2 of the same unit enters a region. But I couldn't find anything that would do that in the triggers. Does anyone know how?
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@Dhaminater: Go
I could not find tint in the actor tab or birth set tints. Please explain.
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I need help changing the color of the archon model to create a dark archon. Does anyone know how to change the color of unit models such as archons?
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@littlefury916: Go
Can you tell me how to post a video on sc2mapster? I just signed up a few days ago and I can't seem to find out how to post vids yet.
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@tigerija: Go
How do you post a map? Sry I don't make maps often.
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Seems as though no one has played my game yet. Has anyone here played the Cat vs Mouse game i made? It's on page 4(US). I would like to hear your opinion about the game.
0
Can anyone help me on making this Cat vs Mouse game I just made popular? I've tried it with a few friends and it seemed to get it to page 3(US). It's very similar to the last Cat vs Mouse game on SC1, so please have fun trying it.
Thanks to everyone who played it get it to page 3.