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    posted a message on [WIP] Project Stranded (Survival RPG)

    @abvdzh: Go

    Passives were never in my plans. I mean I have to be careful in how I make some of these abilities just because of the type of map this is. Your hero starts off with 1 HP (or 3 if you choose to invest that much into HP at the start) after all. It's a map where enemies deal 1 or 2 damage mostly. "General Purpose" abilities are best.

    Nonetheless, it's not like the map is complex or anything. The map doesn't have to be unnecessarily complex. My goal is to make it straightforward and simple to learn. Also, passives are bad for the map anyway, since I especially don't want stuff like the "Revive" Passive you mentioned lol.

    Although, I didn't mention it in the thread. There are actually passives that every hero is built with. All heroes have a hidden built-in Evasion and Critical Strike passive that's upgraded every time you level. I didn't want to talk about it now, but since you brought up passives, figured why not.

    This is what my intended Hotkey setup will be like:

    Command Card:

    Q W E R T [5 General Purpose Abilities]
    A S D F G [Attack/Stop/Hold Position/Scan/Focus Abilities (Opens another Command Card)]
    Z X C [3 Unique Abilities/Crit/Evasion]

    Posted in: Project Workplace
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    posted a message on [WIP] Project Stranded (Survival RPG)

    @abvdzh: Go

    Ah, I thought there was something was odd when I proofread my thread. Sorry, it's actually 8 unique hero abilities (just edited now). Nonetheless, your point still stands. I understand that there may be some complications involved with having 8+ abilities. I'll go into a little bit more detail to help answer some questions.

    Now while I did say "unique" hero abilities are made different according to the character you play. Not all of the abilities aren't actually "unique" so to say. Each hero actually have similar abilities in purpose. However, it will function differently depending on who you choose. For example all of the heroes have abilities that can in some way:

    • Boost their movement speed significantly.
    • Buff themselves or allies.
    • Debuff enemies.
    • Fire a wide AoE Attack of sort.
    • Fire a Line AoE Attack.

    With this set formula, players can figure out what type of abilities they will be using for any hero according to the hotkey setup I did. For example Q being a ms abil, W being buffing, E being debuffs, and so on. It's not as confusing anymore, right? You'll just have to learn the setup. It shouldn't be too complicated, I feel.

    To give an example of uniqueness in similar abilities, one character uses only lasers to do all of the above. While one hero has a set of abilities that can create mechanical minions that follow him and can only attack when he attacks. One of his minions can only do Line AoE attacks. Another can only do Burst AoE. And so on. All of the heroes follow the same principle, but all of them do it differently.

    Of course, there are hero abilities that don't follow the above formula which we would call truly, "unique." One hero can duplicate himself and another can become "tank" status for a few seconds.

    I am sure you will be using ALL of your abilities. There is no such thing as a useless ability in this game because you WILL need to use them all to deal as much damage as possible. Ability cooldowns are relatively long and it's necessary that you utilize any ability you have not in cooldown in conjunction.

    It will be a little bit difficult to balance the heroes, I will admit. There will be some characters that will be better than others. Of course, it's my job to find the right balance, right? Although, having testers would certainly help me figure out the proper balancing when the time comes. XD

    Posted in: Project Workplace
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    posted a message on [WIP] Project Stranded (Survival RPG)

    Project Stranded





    General Plot

    Quote:

    Project Stranded (temporary name) is a six-player fast-paced micro-intensive shoot-and-run co-op story-driven Zombie and Zerg survival RPG map. You and your comrades must travel to a mysterious planet to investigate a strange infestion epidemic that took place many years ago. Unfortunately, the vessel that takes you to this planet gets struck by an unknown entity. Now, you and your comrades have crashed landed and are stuck on this dangerous planet. With no help incoming, you and your comrades must traverse the planet and find a way to survive!


    Screenshots

    None at the moment


    How The Game Will Work

    Project Stranded will be by no means an easy game at all. While it is simplistic in concept and to play, it will be both challenging and difficult to master. The enemies in this game will be mostly Zerg and infested Terran. Almost all of the enemies in this game will attempt to one-shot you. Therefore, you must always be on the run and micro your character to survive. With only four lives to spare, you must micro well!

    In Project Stranded, you are able to become one of either five Terran or Protoss characters each with their own strengths and weaknesses. Each character has 8 unique hero-specific abilities to boot! No character is a melee-type character. (Screenshots and more info soon)

    Maverick (Reaper)

    Brogg (Firebat)

    Drake (Spectre)

    Victor (Marine)

    Argon (Marauder)

    Zoa (Zealot)

    Phaze (High Templar)

    Neon (Stalker)

    Cobalt (Immortal)

    Trance (Dark Templar)


    Stats

    Every character starts at 1 HP, 1 DMG, 4 Range, 1 Energy, 2.0 AS and 2.5 MS. At the start of the game, using minerals, you may choose to upgrade various stats of your hero such as:

    • Health (Increase HP by 1).
    • Damage (Increase Attack Power by 1).
    • Movement Speed (Increase movement speed by 5%).
    • Attack Speed (Increase the speed of your weapon by 10%).
    • Range (Increase the range of your weapon by 1).
    • Focus (Increase energy cap by 1).
    • Vision (Increase sight radius by 1).

    What Will Focus (Energy) Do?

    With the Focus stat, you are allowed to use one of four of these special abilities that all characters have at their disposal (60 second cooldown):

    • First Aid Kit (Restore all HP).
    • Body Enhancer (Temporary Invulnerability for 3 seconds).
    • Stimulant (Increase damage by 1 for 15 seconds).
    • Concentration (Refresh cooldown of all abilities).

    <subject to change>

    Every 25 kills grants one energy point.

    What Happens When You Lose All 4 Lives?

    You are out-of-the-game technically. But, wait! Don't quit just yet! You can still help your teammates! It is possible to increase the Lives Count by 1. Thus, reviving you with one more life. However, you will have to wait until the rest of your team makes it to a boss to do so. Therefore, it is imperative to be steady and careful when playing.


    When Can I Start Playing? What's the Progress?

    Never.

    Just kidding. Although, being an amateur Galaxy Editor map-maker, I still have many things to learn. Therefore, it will be quite sometime before the actual game is released. And thus many testing phases will be occurring in the near-future. Hopefully, I will have garnered some support for the map. If you would like to hear some more details about future testing, please by all means contact me via PM, Battlenet, or whatever suits you.

    Currently, I'd like to say the map is about 8% complete. Most of the common enemies have been fully triggered and ready to kick our butt. I still have the heroes to complete, so when that's done I'll say about 20% of the map will be complete. Possibly ready to be tested around that time too. :)

    Thank you for reading. More information coming soon.

    Posted in: Project Workplace
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    posted a message on Hello, I would like to introduce myself <3

    @Charysmatic: Go

    Lol yeah. I know what you mean. XD

    Posted in: Off-Topic
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    posted a message on Hello, I would like to introduce myself <3

    @Charysmatic: Go

    It's basically a Void Ray portrait from the game tinted Orange with a few extra details... >.>

    Or to be more specific, Mohandar from the campaign.

    Posted in: Off-Topic
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    posted a message on Hello, I would like to introduce myself <3

    @Mozared: Go

    Hello, Mozared.

    Thanks for the welcome. Well, I don't think much people use a Mohandar .gif often. Although, I definitely remember you for sure, the avatar is very memorable. xD

    Yes, sir. I will definitely enjoy mapping, I'm not as great as the people who make the Spotlight maps in the Arcade, but I'd certainly love to make a map that's at least somewhat popular. ;)

    I see, that's a shame that not much play anymore. But nonetheless, I hope I'll be able to have some help with the development of my maps once I get around to showcasing it. Thank you again!

    Posted in: Off-Topic
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    posted a message on Hello, I would like to introduce myself <3

    Hi, everyone of SC2Mapster!

    I would like to properly introduce myself to the SC2Mapster modding site. I'm not necessarily new to the SC2Mapster site, I've been registered on the site since 2010. However, I've been more of a "wandering stalker" type of member for a lack of a better term, making a few posts here and there.

    I am a hobbyist map-maker who has done some work on the Warcraft 3 modding scene usually in the development of anime-related/video-game related maps. I have also done some work on Starcraft 2 with videos such as this one:

    Recently, I've uploaded an old work of mine I did on the Data Editor in 2011 of a Roach Hero: (Also, can someone tell me what forum I would showcase stuff like this in? It's not exactly a map-in-progress)

    I haven't been able to do any mapping work on Starcraft 2 since mid-2011 due to computer failures and I've been unable to play Starcraft 2 for almost two years due to lack of money for buying a computer capable of playing Sc2. I am to assume I've missed a lot of innovations and changes in the Galaxy Editor since then.

    However, as of recently, I could finally start playing Starcraft 2 and Heart of the Swarm has been a blast for me thus far. If anyone is willing to be friends with me on Battle net that would be awesome. I can play HotS melee on presumably a mid/high-Silver level, and if anyone would like to willing help me learn about the new mods/maps that's currently available on HotS, that would also be excellent. I'm still very much lost on the vastly different Arcade.

    Lastly, I'm still going to make maps for Starcraft 2. I'm planning to make a Starcraft 2 melee mod called: "Starcraft 2: Next Generation." I also have a new map in the making that's essentially a "Hit-And-Run map that will require the skills of everyone's cooperation to beat. One hit could mean instant death." still in progress. Further updates on that map in the coming months. I actually have most of the basic layout and normal enemies completely done. What's next on the agenda is finishing up the heroes, and then I can move onto the Terrain, Bosses, and Triggers/Story. I'll be putting up some screenshots soon if anyone is interested.

    My Battle.net Info: Zalaxis 958 - NA (It's not my account, but it's the one I use most frequently)

    Thanks for reading. I hope to meet some cool people here, it's been years since I've been here. xD

    Posted in: Off-Topic
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    posted a message on True-to-Lore mod

    I'm planning on making something really fun that revolves around the general idea you want here. Except, I wish I had the computer to make it, which I do not at the moment sadly. However, when I do get to it, I'll be sure to inform you and keep you updated if you want. It's a really fun concept and I always aspire to create some fun melee mods.

    Posted in: Map Suggestions/Requests
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    posted a message on What kind of things would you imbalance in SC2?

    Well it shouldn't matter. If this thread is something he wants to use as an idea-bucket or something, then that's fine by me, since it was my intention. I actually love the fact this thread is still going on after 38 days lol :D.

    Posted in: Off-Topic
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    posted a message on Is there an SC2 map like this?

    Well, I'll be sure to PM you, once progress begins for me.

    Posted in: Map Suggestions/Requests
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    posted a message on (Request) Soul Hunter model (I posted detail!)

    I understand too, thelunarwolf. I'm sorta in the same position as you :P.

    Quote from AlexO6: Go

    Though I admit that having a map or some kind of video detailing how the unit would work might be of help to the modeler. Perhaps animated gifs or videos of the unit in action can help. I know they are out there.

    Quote from Keyeszx: Go

    You still haven't shown proof that if a modeller made this model that it would be used except your word which on the internet means nothing without a video or pictures to back it up.

    Like me?

    And yes, I would love it if someone would make a Soul Hunter/Purifier model. It would aid a lot in the development of my Soul Hunter too.

    Posted in: Requests
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    posted a message on Is there an SC2 map like this?

    As far as I know (Since I cannot play the game though I own it), I do not think there is a map like this.

    If there isn't. Then this is a plan! I will indefinitely create a map like this! According to some of the details you posted here too. I think that would be a lot of fun imho. That is, once I get the appropriate gaming computer, I shall initiate my blueprints :D.

    Posted in: Map Suggestions/Requests
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    posted a message on Anime Girls :D

    Well, there's a specific charm to a 2-Dimensional figure after all. Also, 3-Dimensional figures are too phat lol.

    Posted in: Off-Topic
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    posted a message on What kind of things would you imbalance in SC2?
    Quote from Taintedwisp: Go

    I want an ultralisk that poops banelings and I want the banelings to spawn 5 broodlings when they die.

    Holy mackerel. The Terran and Protoss shall fear the poop of Ultralisk! It's mighty terrifying.

    Quote from mnadeau1992: Go

    Creep becomes Chloridric acid and burns everything on it's path but zerg, then overlords becomes the siege unit of zerg as they spit acids on the map. :D

    Ha, ha. I knew it, Overlords were secretly OP, so Blizzard removed that feature from the actual game.

    Quote from zeldarules28: Go

    @XenoYoxa: Go

    Somebody posted this way back in the old sc2 forums....

    Kerrigan's head is displayed on a star map, and moves around the galaxy over time. The farther away she is from the planet you are playing on, the longer your commands take to be executed. Say she's 1500 miles away from your planet, where you play melee- you order units to move, and then 10 seconds later, it happens. :D

    What the heck? XD

    Speaking of which 1,500 mi. technically isn't that far, especially if we're talking about the scale of Starcraft. Imagine when Kerrigan is light years away from the planet rofl. TRILLIONS OF MILES LOL.

    Posted in: Off-Topic
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    posted a message on Anime Girls :D

    Ah hell, you did not just post this thread. Really? You did? OH, you did? Seriously! Wow! Uh... Ok.

    1. Makise Kurisu - Steins;Gate
    2. Orihime Inoue - Bleach
    3. Kogorou Ran - Detective Conan
    4. Himeji Mizuki - Baka to Test to Shoukanjuu
    5. Gasai Yuno - Mirai Nikki
    6. Nakamura Yuri(ppe) and Shiina - Angel Beats!
    7. Black Rock Shooter - Black Rock Shooter (Coming soon anime)
    8. Furukawa Nagisa - Clannad
    9. Fenette Shirley and C.C. - Code Geass
    10. Kubrick Fear - C³ or CubedxCursedxCurious
    11. El Bridget Satellizer - Freezing!
    12. Ushiromiya Maria - Umineko no Naku Koro ni
    13. Ryuuguu Rena - Higurashi no Naku Koro ni
    14. Katsura Kotonoha - School Days
    15. Sakihata Rimi - Chaos;Head
    16. Akiyama Mio and Hirasawa Yui - K-On!
    17. Dunois Charlette - IS: Infinite Stratos
    18. Shana - Shakugan no Shana
    19. Fuyou Kaede - Shuffle!
    20. Ika Musume - Shinryaku! Ika Musume
    21. Ikaros - Sora no Otoshimono
    22. Inami Miharu and Yamada Aoi - Working!!
    23. Valliere Louise - Zero no Tsukaima ... And many more, that I cannot think of at the moment. Now see what you made me type LOL. Btw, I just typed down any girl I could think of, it's NOT listed as my favorite to least favorite. I will have a hard time doing that XD.
    Posted in: Off-Topic
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