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    posted a message on Ghosts?

    @uiasdnmb: Go

    That works too, I am just trying to figure units into the general build, cause if you aren't constantly building units than the unit producing structure isn't efficient. I've been losing lately because I can't seem to figure out a build that is generally good. I don't want to have to bancheese harrass every game just so I can get a large enough army to timing push their front and drop in 10 different places. Im not good enough for that yet hahahha. But I mean like a sort of racer game in which you would have the AI build up to the 6 core buildings (3 barracks 1 factory 1 starport) I think I could figure most of this by myself against AI for about a week, but this whole map idea could be a very good way for people to learn build orders.

    @kueken531 I guess that is what I am sort of looking for, especially with building placement, but that still doesn't help me with when I should get those buildings and how much I can make out of them on one base.

    Where to build, how much I can build, and how to ace it every game is my goal.

    All this response is actually quite good, when discussions like this start things start happening =D

    Posted in: Triggers
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    posted a message on Ghosts?

    Do you know any maps that use this placement model? Just so I have some sort of background knowledge to work with, I don't wanna look through hours and hours of SCII editor to find something in someone else's game.

    Posted in: Triggers
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    posted a message on Ghosts?

    Bump...

    I really think this is a good idea, seriously no one has any ideas that could make this possible? I was thinking something along the lines of manual actions but that seems tedious...

    If no one is going to try and take a whack at the ghost idea, how bout telling me how to make units phase-able and how to issue commands to units to do certain things.

    Posted in: Triggers
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    posted a message on Ghosts?

    Anyone remember like Donkey Kong racing 64 and Mario kart? Both those two things have in common is the fact when you finished a race you could watch your ghost to see where went right or wrong.

    I was just wondering if there was a way in where you could preset a ghost structure, units, and movements in which you could move through them.

    I'm trying to work on my build orders and I feel that if I could make a map where I could restart on a whim and see my overall status (sort of like show me how much I mined how much I spent and where) without having to watch a replay (leaving making watching leaving making watching etc.)

    Basically the whole idea and map I want to make includes Ghost build (a perfect build done by ghosts that I can move through and are not effected whatsoever by what I do) Reset (The ability to reset the map and reset the minerals gas etc.) Ability to play 1v0 (not a huge priority worse comes to worse I'll just make a computer in the corner with no room to do anything) Ability to see my statistics at the end of the game when I reset it.

    Thanks in advance for the quick and full of info responses =D

    Posted in: Triggers
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