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    posted a message on Need to deprotect a map. Any helpers? PM me.

    @houndofbaskerville: Go

    OK Moon zappa.

    Posted in: General Chat
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    posted a message on Need to deprotect a map. Any helpers? PM me.

    @houndofbaskerville: Go

    Dude!

    You are welcome to copy some capitalization and punctuation from me! :)

    The difference to your example is I am not asking the author to "paint me a new picture in blue." I'll gladly take the picture he made me and paint it blue myself.

    Posted in: General Chat
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    posted a message on Need to deprotect a map. Any helpers? PM me.

    @Hookah604: Go

    I'm not sure what this means? Is Luminous developing the map now and not Goa? The author has been contacted 3 times over the years to implement this feature. I'm not concerned about any "fog hack" as I mentioned, this is for private use among friends. If any of them choose to cheat, to bad on them.

    Since the author is unwilling to implement the feature, the map is unplayable for this private group as is, and I have no intention of releasing the map inot the wild, I have no problem "fixing it" as I have done multiple times in the past.

    Posted in: General Chat
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    posted a message on Trouble with the SC2 editor Battle.net login dialog

    @Alevice: Go

    Scan and repair detected no issues? Reinstall is next up.

    Posted in: General Chat
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    posted a message on Trouble with the SC2 editor Battle.net login dialog

    @houndofbaskerville: Go

    I can open a LOCAL map, but nothing I have published to Battle.net because I cannot login.

    My editor version is 3.1.2

    Launching thru the Bnet yields the same behavior. I am currently doing a "scan and repair" thru the Bnet app.

    Posted in: General Chat
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    posted a message on Trouble with the SC2 editor Battle.net login dialog

    @Rohime: Go

    Thanks fort the suggestions.

    Indeed when I reinstalled it I had mistakenly clicked no to the firewall let-thru but had gone back and corrected it. Just to check after you suggestion, I turned the firewall off completely and there is no change, it still says Battle.net is down for maintenance.

    I checked the preferences and it is set to EN-US.

    I have selected an area (where I am located) to no effect.

    Really strange.

    Posted in: General Chat
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    posted a message on Need to deprotect a map. Any helpers? PM me.

    @FunkyUserName: Go

    That has been already attempted.

    Posted in: General Chat
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    posted a message on Trouble with the SC2 editor Battle.net login dialog

    After bring away from the editor for a while, I loaded it up and it will not allow me to login to battle.net. It says that Battle.net is down for maintenance. Any ideas?

    Posted in: General Chat
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    posted a message on Need to deprotect a map. Any helpers? PM me.

    @Domper: Go

    No, It's not actually me.

    Posted in: General Chat
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    posted a message on Need to deprotect a map. Any helpers? PM me.

    @Hookah604: Go

    Great LOL.

    If you could get the "author" to release his map for a group to use privately with some small modification, that would be awesome!

    )
    Posted in: General Chat
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    posted a message on Need to deprotect a map. Any helpers? PM me.

    @TyaArcade: Go

    EntropyTD

    Posted in: General Chat
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    posted a message on Need to deprotect a map. Any helpers? PM me.

    Title is self explanatory.

    Posted in: General Chat
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    posted a message on Need help deprotecting a map. PM me.

    Need to deprotect a map, any helpers? PM me.

    I am an old WC3 map maker that would like to learn off a few SC2 maps. One in particular and need help deprotecting it.

    PM me.

    Posted in: General Chat
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    posted a message on Need to deprotect a map, any helpers? PM me.
    Quote from lemmy734: Go

    @hobbidude: Go

    Galaxy is actually very easy to understand for anyone who knows C, really id think anyone who knows any mainstream language could easily read galaxy and determine what its doing. As far as writing it only real difference ive seen is it seems there are some prefix nameing conventions, like lv_ for local variable, idk if it wouldnt compile or run properlly without it, but again stuff like that doesnt even matter when your just reading the code so ya.

    It would be surprising to me though, that someone whose supposedly a programmer like this guy would need to copy someones code instead of writing it themselves, ive written some of the stuff hes talking about and its not hard, might take several hours each, you could of done it in the time you spent trying to steal it assumeing your not stupid. I dont have a problem with learning, i looked at *open* maps on WC3 to learn origonally, and certainly the lack of open maps has made it harder for newbies in SC2 to learn which probabbly has hurt the map community. But by learnign i mean newbies, often times kids who dont even know anything about programming, not people who actually know how but are just too lazy to write their own code. WC3 was easy to mod in and that increased the number of maps due to the number of people who could make maps in this more simplistic system, the complexity of the SC2 editor has pushed many of these people out.

    That being said i do not approve of stealing someones code when they explicitly told you not to. Its their code and you shouldnt be copying it without their permission. Not to mention if your from WC3 the trigger editor isnt all that differnt if i remember correctly. You have an obvious deficiency in personal morality, and seem to not understand the difference between right and wrong (there is a difference between "acknowledging" something is wrong, and actually believing it yourself). I would have banned you for obvious reasons, this is a website where people make maps and you come on here, to said website, asking how to steal our maps. However that isn't up to me.

    I would also imagine that you are "in breach of contract" in at-least one if not numerous areas and would probably be per-ma banned by SC2 admins if they knew you where doing this. Although im not familiar wit the EULA or anything, i do know that these maps are the property of blizzard, not you, and you have no rights to them.

    1. Exactly, I would most likely code in Galaxy script anyway. I found the "point and click" coding in WC3 tedious.

    2. Exactly, the closed source model has hurt map diversity in SC2. Also, I'm sure you comprehend the difference between knowing how to code and syntax vs, understanding a specific algorithm. You may understand C. Can you genome sequence?

    3. I'm glad it is not up to you.

    4. Exactly, I have no rights to them,. I would be unable to publish a derivative work, sell the map, etc. However, back to the book analogy, you cannot through copyright law, say you are not allowed o look at the book that has been sold to you. Likewise, you cannot give someone a piece of code and say you may not look at it.

    Posted in: General Chat
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