-Mutas can fly into top builders area. If fighter shares control with builders, the mutas will kill off all the enemy builders units and buildings, without being hit.
-Fighter units can attack North builder base if there is a flying unit giving vision.
-Command centers can be flown and given to fighter, letting him build more SCVs and units.
-Rock debris blocking ramps can be bypassed. They don't fully cover the exit so small units can walk past, getting early mineral and gas powerups.
-Weapon and armor upgrades still won't go past level 1.
-Not sure if it's intended, but Ravens spawn for fighters with all spells.
-If there is no Terran builder, the fighter doesn't get a SCV to repair his main base.
-Even if team wins, Builders still get DEFEAT screen.
Current version 2.0 I think has quite a few bugs. Glad to see mineral and gas pwoerups for the fighters tho, good step.
Current bugs I've found:
- If Yellow player picks Toss, his builders spawn at Purples base.
-Some bases have 1500 minerals per patch, while other bases have 9999999 minerals per patch.
- Gas workers have seizures while trying to get to vespene geyser, some workers stop mining altogether and just sit there, usually for bottom left geysers.
-Cyber core has no build model.
-Fighter weapon upgrades can't get past level 1, at least for Terran ground it only goes up to 1.
- Supply depots do not give supply, but Overlords and pylons do. For Terran to mass units fast, they have to spend 400 minerals for a new CC.
-Planetary fort does not have mules or scans, but the tooltip says it does, since Orbital Command was removed from the game.
-Toss cannot make Motherships, requires Fleet beacon.
-Medics (not vacs) have almost no build time.
-(Just a idea, not a bug) Overlords not having speed for Builders make sending them to fighters take forever, maybe let builders research that one up, like the warp gates for toss?
-From last version before the geysers were changed, I noticed the crashes happened every single time I tried to make a building behind one of the geysers that did not have room to make a building.
0
Newest Ver as of 8/29 bug list:
-Mutas can fly into top builders area. If fighter shares control with builders, the mutas will kill off all the enemy builders units and buildings, without being hit.
-Fighter units can attack North builder base if there is a flying unit giving vision.
-Command centers can be flown and given to fighter, letting him build more SCVs and units.
-Rock debris blocking ramps can be bypassed. They don't fully cover the exit so small units can walk past, getting early mineral and gas powerups.
-Weapon and armor upgrades still won't go past level 1.
-Not sure if it's intended, but Ravens spawn for fighters with all spells.
-If there is no Terran builder, the fighter doesn't get a SCV to repair his main base.
-Even if team wins, Builders still get DEFEAT screen.
0
Current version 2.0 I think has quite a few bugs. Glad to see mineral and gas pwoerups for the fighters tho, good step.
Current bugs I've found:
- If Yellow player picks Toss, his builders spawn at Purples base.
-Some bases have 1500 minerals per patch, while other bases have 9999999 minerals per patch.
- Gas workers have seizures while trying to get to vespene geyser, some workers stop mining altogether and just sit there, usually for bottom left geysers.
-Cyber core has no build model.
-Fighter weapon upgrades can't get past level 1, at least for Terran ground it only goes up to 1.
- Supply depots do not give supply, but Overlords and pylons do. For Terran to mass units fast, they have to spend 400 minerals for a new CC.
-Planetary fort does not have mules or scans, but the tooltip says it does, since Orbital Command was removed from the game.
-Toss cannot make Motherships, requires Fleet beacon.
-Medics (not vacs) have almost no build time.
-(Just a idea, not a bug) Overlords not having speed for Builders make sending them to fighters take forever, maybe let builders research that one up, like the warp gates for toss?
-From last version before the geysers were changed, I noticed the crashes happened every single time I tried to make a building behind one of the geysers that did not have room to make a building.