Ok i have looked and looked and cannot figure this out. Supposedly there is a way to Issue Order "Order (Triggering Unit) to (Move targeting (Center of Regions)) (Replace Exisint Orders)" Can someone help me out with this I am trying to move units that are created at a point into a base to attack. When I look for the Move the only option I have is "Hold Position".
Ok so that worked thanks guys. One more question if there are no computer bases how do I spawn units that will attack the players? I feel like such a noob hehe.
I am trying to create a map where there are no computer bases, instead the map generates computer attack waves. How do I change the victory conditions of the game so when it starts you don't get an automatic victory?
0
WOW I feel like a noob hehehehehe thanks for the help i found it. I have only been overlooking it for 2 hours now :)
0
maybe thats where the noob comes out how do I use something like that, is it a custom script or something?
0
Ok i have looked and looked and cannot figure this out. Supposedly there is a way to Issue Order "Order (Triggering Unit) to (Move targeting (Center of Regions)) (Replace Exisint Orders)" Can someone help me out with this I am trying to move units that are created at a point into a base to attack. When I look for the Move the only option I have is "Hold Position".
0
Ok so that worked thanks guys. One more question if there are no computer bases how do I spawn units that will attack the players? I feel like such a noob hehe.
0
I am trying to create a map where there are no computer bases, instead the map generates computer attack waves. How do I change the victory conditions of the game so when it starts you don't get an automatic victory?