load system implemented (you may now load a saved hero in map 1 with all of their saved gear, but reset back to level 1. This is for those that love to farm items)
Omega (mini-boss) is now available on Insane difficulty
Zerg Hive populated
Final boss implemented
Ending cinematic implemented
class balance
many debuffs now stack between players (such as Mutagen and Radioactive Shells)
updated UI
more loot now drops with more players playing
cleaned up various visual issues (such as hotkeys on items)
all bosses now have partial armor piercing on their attacks
My rpg, Zerg Hunter RPG, is nearing the end of its beta phase. As such, I would like to begin hosting the map in the EU.
ZHRPG is looking for an EU host that is willing to fulfill the following requirements:
ZHRPG spans 6 maps, each of which takes up 7-8MB. This is essentially all the storage Blizzard provides mapmakers at this time. You have to be willing to forfeit that space to host ZHRPG
The EU host must create an official thread in the EU custom maps forums for ZHRPG and update it as necessary. Questions can be redirected to my website.
The EU host must be willing to double check that the map functions correctly in the EU format after I make the necessary adjustments
The EU host must publish updates I send them in a timely manner and let me know when the map is live
The EU host must not release the map to anyone outside of Blizzard's publishing system
The benefits:
EU gets to play ZHRPG :P :P :P
The EU host gets to look under the hood months before anyone else
If anybody is interested, please PM me and we can talk. :)
Thanks!
ZHRPG is looking for an EU host that is willing to fulfill the following requirements:
ZHRPG spans 6 maps, each of which takes up 7-8MB. This is essentially all the storage Blizzard provides mapmakers at this time. You have to be willing to forfeit that space to host ZHRPG
The EU host must create an official thread in the EU custom maps forums for ZHRPG and update it as necessary. Questions can be redirected to my website.
The EU host must be willing to double check that the map functions correctly in the EU format after I make the necessary adjustments
The EU host must publish updates I send them in a timely manner and let me know when the map is live
The EU host must not release the map to anyone outside of Blizzard's publishing system
The benefits:
EU gets to play ZHRPG :P :P :P
The EU host gets to look under the hood months before anyone else
If anybody is interested, please PM me and we can talk. :)
Thanks!
Coming with V 0.95 (estimated release date: 10/7/10):
save system implemented
load system implemented (you may now load a saved hero in map 1 with all of their saved gear, but reset back to level 1. This is for those that love to farm items)
Omega (mini-boss) is now available on Insane difficulty
Zerg Hive populated
Final boss implemented
Ending cinematic implemented
All items implemented
Class specific items implemented
Balance changes
Updated UI
Many debuffs now stack between players to accommodate duplicate heroes
All the items and the save system are finished and working properly. This was the majority of the work for V 0.95, which means this major update is coming soon!
If you want to know more about class items, check out the blog or the news section of the ZHRPG forum.
There is another alternative that uses the incapacitation effect from "Belly of the Beast." That way the items never fall on the ground and your inventory never rearranges itself. Also, you can still have your units play death animations.
I should probably write some tutorials....but I'm so lazyyyyyy.
Coming with V 0.95 (estimated release date: 10/12/10):
save system implemented
load system implemented (you may now load a saved hero in map 1 with all of their saved gear, but reset back to level 1. This is for those that love to farm items)
Omega (mini-boss) is now available on Insane difficulty
Zerg Hive populated (blocked off)
Final boss implemented (blocked off)
Ending cinematic implemented (linked to final boss, sorry)
All items implemented
Class specific items implemented
Balance changes
Coming with V 1.0 (estimated release date: 10/20/10):
He can't on his own. He's waiting until he releases version 1.0.0, then he'll look for a good host willing to give up a lot of hosting space.
What he said. When ZHRPG is out of beta, I would like to find a reliable person who will keep an active forum thread in the EU Custom Maps forum in my name as well as upload new versions of ZHRPG as they become available. Since ZHRPG will span 6 maps, this will essentially means almost all of a person's current available hosting space on B.net.
It is not at this time. When the map reaches release V 1.0, I will look for a reliable host in the EU to publish my maps in that region and to maintain an active forum presence in my stead. This person would have to sacrifice essentially all of their hosting space though as ZHRPG will span 6 maps.
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I have made fixes to the items and the issues with loading items (particularly leech items).
However, for reasons beyond my understanding, I have been unable to reverse the effects the broken items had on the saves.
Save files with these old items are CORRUPT and SHOULD BE DELETED. (sorry, but I'm pulling the "it's beta" card here)
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V 0.97 going live now:
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V0.95 is live:
0
ZHRPG has been featured by Blizzard!
Going to try and finish V 0.95 soooon!
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My rpg, Zerg Hunter RPG, is nearing the end of its beta phase. As such, I would like to begin hosting the map in the EU.
ZHRPG is looking for an EU host that is willing to fulfill the following requirements:
The benefits:
If anybody is interested, please PM me and we can talk. :) Thanks!
0
ZHRPG is looking for an EU host that is willing to fulfill the following requirements:
The benefits:
If anybody is interested, please PM me and we can talk. :) Thanks!
0
Updated V 0.95 notes and release date:
Coming with V 0.95 (estimated release date: 10/7/10):
0
All the items and the save system are finished and working properly. This was the majority of the work for V 0.95, which means this major update is coming soon!
If you want to know more about class items, check out the blog or the news section of the ZHRPG forum.
0
@urashimakt: Go
There is another alternative that uses the incapacitation effect from "Belly of the Beast." That way the items never fall on the ground and your inventory never rearranges itself. Also, you can still have your units play death animations.
I should probably write some tutorials....but I'm so lazyyyyyy.
0
You'd have a bunch of maps that share heroes, items, and banks with simulated MMO-like features at best.
And even that would take loads of work from probably a team of dedicated mapmakers. Don't hold your breath :P.
0
Coming with V 0.95 (estimated release date: 10/12/10):
Coming with V 1.0 (estimated release date: 10/20/10):
0
@vjeux: Go
Rofl, an army of Lich Kings.
0
What he said. When ZHRPG is out of beta, I would like to find a reliable person who will keep an active forum thread in the EU Custom Maps forum in my name as well as upload new versions of ZHRPG as they become available. Since ZHRPG will span 6 maps, this will essentially means almost all of a person's current available hosting space on B.net.
0
Yeah I do that all the time. It makes me feel less lonely when I'm with Zantai, Zentai, and Zentei.
0
It is not at this time. When the map reaches release V 1.0, I will look for a reliable host in the EU to publish my maps in that region and to maintain an active forum presence in my stead. This person would have to sacrifice essentially all of their hosting space though as ZHRPG will span 6 maps.