I am making a map that has a bunch of triggers initialized by chat messages typed by the players. I want a trigger that is activated when "-marine" is typed. I want it to make an icon that will appear wherever the mouse is (similar to choosing the location of a nuke launch). When the mouse button is clicked, the icon will go away, and a marine will appear where the mouse was clicked.
The other trigger is one in a melee type map. I want a trigger that will give a unit to an enemy not visible on the map, like a Hostile AI. If I give this AI a command center and scvs, I want it to start mining minerals and building units. Any way to have this work? Thanks!
(Oh, and I currently have a trigger that kills the selected unit when "-kill" is typed, but would there be any way for it to work with groups of units instead of just 1?)
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I am making a map that has a bunch of triggers initialized by chat messages typed by the players. I want a trigger that is activated when "-marine" is typed. I want it to make an icon that will appear wherever the mouse is (similar to choosing the location of a nuke launch). When the mouse button is clicked, the icon will go away, and a marine will appear where the mouse was clicked.
The other trigger is one in a melee type map. I want a trigger that will give a unit to an enemy not visible on the map, like a Hostile AI. If I give this AI a command center and scvs, I want it to start mining minerals and building units. Any way to have this work? Thanks!
(Oh, and I currently have a trigger that kills the selected unit when "-kill" is typed, but would there be any way for it to work with groups of units instead of just 1?)
Thanks!