So basically i'm trying to make Players 0-6 on and alliance and Players 7-12 and 15 on another alliance
So i make 0-6 on Start Location 001, 7-12 and 15 on Start Location 002
I go to the Team Placement (Advanced) make two teams and make the other team an enemy with the other. I test run the game and my (suppose to be) allies attack me.
So I'm having a little problem with region triggers
For example :
Im trying to make something like dota but, the enemy troops go into the other enemies region and they start walking back to base, how can i prevent this?
Unit - Order (Triggering unit) to ( Attack targeting (Center of region 002)) (Replace Existing Orders)
Issue Order Unit: Triggering Unit Order: Order Targeting Point Ability Command: Attack Target Point: Center Of Region Region: region 002 Queue: Replace Existing Orders
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Title says it all.
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Thanks a ton guys :)
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1. How can i make Protoss buildings live without pylons?
2. How can i make the game end when a certain building is destoryed?
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So basically i'm trying to make Players 0-6 on and alliance and Players 7-12 and 15 on another alliance
So i make 0-6 on Start Location 001, 7-12 and 15 on Start Location 002
I go to the Team Placement (Advanced) make two teams and make the other team an enemy with the other. I test run the game and my (suppose to be) allies attack me.
Screens
If you need more info, please ask
(Link code didnt work ill give links) http://img686.imageshack.us/img686/7650/20654817.jpg http://img59.imageshack.us/img59/5513/43846821.jpg
EDIT: is there a way to setup alliance VIA triggers?
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Np thanks again
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Thank you
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I need help with this You have to destroy the fusion cores before you can attack the ghost academy
ALSO is there any way to add a VISUAL shield around the ghost academy when the fusion cores are still up
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thanks :)
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So I'm having a little problem with region triggers
For example :
Im trying to make something like dota but, the enemy troops go into the other enemies region and they start walking back to base, how can i prevent this?
My current trigger is
Any Unit Enters Region 001
is there a trigger for something like
Player 0 Unit Enters Region 001
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I love you (No homo) it works :)
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anyone?
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I still cant find it can someone make a pic by pic steps for me? Would be greatly appriecated
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The problem is i cant find Attack
I only have Value when im allowed to pick a ability command but attack isnt there
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where can i find attack targeting?
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So im trying to do this with my trigger
Event: Unit - Any Unit Enters Region 001
Local Variable:
Conditions:
Action: Unit - Order (Triggering Unit) to (Attack Move) to (Region 002)
Now the question is how can i make that action or anything like that to make the unit that enters region 001 to attack move to region 002
In attack move i mean going to region 002 and attacking bad players when it spots them on its way there